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Unreal Engine News

Advanced real-time 3D creation tool and game engine

Gears of War: E-Day Has Gone Gold, Pre-Install Begins September 29, Full PC Specifications Revealed

XBox Wire says Gears of War: E-Day has gone gold, putting The Coalition’s Unreal Engine 5 prequel on track for Early Access October 1 and launch October 6. Pre-installs start …

Official XBox Wire · 2 days, 18 hours ago
ESG: Generating Physically Consistent Dynamic 3D Scenes from Text Descriptions

A new pipeline turns text prompts into physically consistent dynamic 3D scenes that can run in Unreal Engine. The system builds an Evolutive Scene Graph, then optimizes layout and motion …

Research arXiv cs.GR · 5 days, 6 hours ago
September Free GameDev Assets Round-Up

Epic Games has kicked off another Fab marketplace giveaway, offering three Unreal Engine assets free from September 8 through September 22. Once claimed, the assets stay in your library permanently. …

Blog Gamefromscratch · 1 week, 4 days ago
Rack up Points in Arcade Hit Railbreak DX, Out Now on XBOX Series X|S & XPA

Railbreak DX is out now on Xbox Series X|S and Xbox Play Anywhere, bringing a major visual upgrade, 18 playable survivors, and new modes to the on-rails zombie shooter. Built …

Official XBox Wire · 2 weeks, 1 day ago
Building Pretraining Data for World Models: An Unreal Engine-Based Pipeline for Action-Conditioned Video Generation

Researchers have built an Unreal Engine pipeline that generates action-conditioned video for world-model pretraining, pairing control inputs with rendered scene changes. The system produced 2,691 hours of 1080p footage and …

Research arXiv cs.GR · 2 weeks, 2 days ago
The Blood of Dawnwalker: Feed Your Hunger Today!

Rebel Wolves has launched The Blood of Dawnwalker, an Unreal Engine 5 action RPG built in-house and set in a vampire-ruled 14th-century Europe. Players control Coen, a dawnwalker who shifts …

Official XBox Wire · 2 weeks, 2 days ago
EMEA Dev Days | Unreal Engine

Unreal Engine Dev Days are heading to EMEA cities, giving local developers a chance to meet, learn, and swap production ideas in person. For teams building in Unreal, the practical …

Official Unreal Engine · 2 weeks, 3 days ago
Stepping inside a retro anime-inspired game: a look into the rendering of Orbitals

Shapefarm is using Unreal Engine 5 to chase a very specific look in Orbitals: classic 80s and 90s anime with a retro sci-fi edge. The team leans on custom shaders …

Official Unreal Engine · 2 weeks, 3 days ago
Here’s why Rebel Wolves chose UE5 to power its ambitious, large scale, open world RPG The Blood of Dawnwalker

Rebel Wolves is building its debut open-world RPG, The Blood of Dawnwalker, on Unreal Engine 5. The Warsaw studio says UE5 fits the game’s large-scale ambitions and helps the team …

Official Unreal Engine · 2 weeks, 4 days ago
Serious Sam: Shatterverse – A Brand New Take on a Classic

Serious Sam: Shatterverse is taking the franchise into FPS roguelite territory, built in Unreal Engine with peer-to-peer multiplayer and an offline solo mode. Behaviour Interactive says the goal is a …

Official XBox Wire · 2 weeks, 5 days ago
August’s Epic learning content: Networked physics, dynamic audio, and more

Epic’s August learning drop adds free training on networked physics, dynamic audio, Mesh Terrain, and core production workflows. For teams building in Unreal, the practical value is in tightening multiplayer …

Official Unreal Engine · 3 weeks, 2 days ago
AMD FSR plugin updated for Unreal Engine 5.8

AMD GPUOpen says its updated AMD FSR Unreal Engine plugin now supports Unreal Engine 5.8, bringing ML-powered upscaling and frame generation into the latest UE branch. The update also extends …

Official AMD GPUOpen · 3 weeks, 2 days ago
City Sample gets a major update with PCG and Unreal MCP workflows

Unreal Engine 5.8 brings a major refresh to City Sample, adding entirely new levels built around recent engine features. The update also folds in PCG and Unreal MCP workflows, giving …

Official Unreal Engine · 3 weeks, 3 days ago
Nvidia announces ray-traced Nanite, native anti-cheat, and DLSS 4.5 at Gamescom 2026

Nvidia used Gamescom to push a broad update across DLSS, RTX, GeForce Now, and its modding tools. The biggest developer-facing change is RTX Mega Geometry, which brings full-detail Nanite into …

News GamesIndustry.biz · 3 weeks, 4 days ago
August-September Free GameDev Assets Round-Up

Epic’s latest Fab giveaway is live, with three free game-dev assets available from August 25 through September 8. Once claimed, they stay in your library permanently, making this a low-friction …

Blog Gamefromscratch · 3 weeks, 4 days ago
'Star Wars Zero Company': Bit Reactor crafts a galaxy of tactical possibilities with UE5

Bit Reactor has chosen Unreal Engine 5 for Star Wars Zero Company, its debut tactical game, and the studio says the engine’s feature set shaped development from the start. Technical …

Official Unreal Engine · 3 weeks, 5 days ago
"As more people play games, even the tiniest niches find a bigger audience" – Why Matt Webster is convinced people want Star Wars: Galactic Racer

Fuse Games is betting that Star Wars: Galactic Racer can revive arcade racing by mixing high-speed tracks with roguelike-style consequence. The 75-person studio, founded by Criterion veterans, launches its first …

News GamesIndustry.biz · 1 month ago
WorldRover: A Scalable Synthetic Video Data Engine for World Exploration with Rich Annotations

WorldRover turns long-horizon world exploration into a synthetic data problem, using Unreal Engine to render minute-scale traversals with full trajectories and scene geometry. The resulting 10M-sequence dataset pairs RGB with …

Research arXiv cs.GR · 1 month ago
CodeDev Group launches dev studio Full Spectrum Interactive

CodeDev Group has launched Full Spectrum Interactive, a UK studio aimed at small-to-AA projects and co-development work. The team is led by industry veterans and will tap CodeDev’s engineering, design, …

News GamesIndustry.biz · 1 month, 1 week ago
Download the latest Game Animation Sample Project—now updated for UE 5.8!

Epic has updated the Game Animation Sample Project for Unreal Engine 5.8, giving developers a fresh reference for current in-engine character animation workflows. The new build highlights physics, motion matching, …

Official Unreal Engine · 1 month, 1 week ago
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