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11 results

Blog

Dynamically Repositioned UI, now in ToyMaker

I thought making simple resizable UI layouts for ToyMaker would be easy, after implementing 3D graphics and physics. Apparently not.Here's what I've been working on the past week or two. …

raynmetal ·
ui game engine OpenGL SDL C++
Forum Post

Reply in: Game engine audio -- constraints and best practices

The good news than is that SD_mixer already offers the good enough middle ground for everybody involved on the conversation. What audio devs and ambient sound creators will miss and …

TooOld2rock-nRoll ·
Audio game engine 3D programming SDL
Forum Post

Reply in: Game engine audio -- constraints and best practices

Just a footnote on the subject, SDL_mixer 3.0 (because of SDL 3!) is way wayyyyyy different, address much of the difficulties of dealing with that track system and recognizes that …

TooOld2rock-nRoll ·
Audio game engine 3D programming SDL
Forum Topic

Game engine audio -- constraints and best practices

I'm trying to integrate SDL_mixer into my game engine. I want to do this to produce feature-complete demos for my portfolio, but I also want to do it in such …

raynmetal ·
Audio game engine 3D programming SDL
Tutorial

Beginner Graphics Programming Study Guide

This is a roadmap for learning the basics of graphics programming on one's own, from free online resources. Introduction About This is a roadmap for learning basic graphics programming on …

raynmetal ·
computer graphics Shaders linear algebra Quaternions C++ +6