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Void Runner

Void Runner — Development Update Hey everyone! 👋 I’ve been continuing work on Void Runner, and I wanted to share a small update on the project. The goal is to …

Emzizl ·
gamedev indiegame indiedev Godot GodotEngine +7
Forum Post

Reply in: Any Tips for Development Documentation?

I think I find writing planning documentation helpful when: I start working on large complex projects, or large features of an existing project, that can be broken down into smaller …

raynmetal ·
begginer gamedev indie solodev
Forum Topic

StarTalon - The Chuck Norris of SHMUP's

I would love some feedback for my new game. Brief overview, 12 maps, all unlocked at the moment for testing, 3 ships, 5 stealth/health options each. Multiple superweapons to pick …

mercstudios ·
helpneeded gamedev indie Feedback solodev
Forum Topic

Surviving Day! Steam Release 1.0v - Needs Play Testers!

Surviving Day! (Official Website) Now a year into development the game is close to finished. For the next 3 years I'll be updating the game with content and fixes for …

JJustis ·
gamedev solodev production multiplayer Steam
Forum Post

Reply in: Thoughts on my game proof of concept and idea itself?

Realistic environments allow, and demand, complex routes (often indoor or underground), complex movement (e.g. car-assisted skateboarding, jumps between roofs, safe falls), complex obstacles (e.g. irritable goats, porters carrying interesting breakable …

LorenzoGatti ·
indie gamedev solodev production
Forum Topic

Thoughts on my game proof of concept and idea itself?

ive been working on a proof of concept for my game lately, the game is about running through digital twins of real cities from all over the world, its like …

CitySurfers ·
indie gamedev solodev production
Forum Post

Reply in: I Need Testers for my Puzzle Game Tile Quest

Hey man, what's up? I just played your game but couldn't get that far due playable ads interrupting my experience.There are the few things I managed to capture while in …

jeffjeff01 ·
Unity solodev feedbacks
Forum Post

Reply in: Any Tips for Development Documentation?

A previous discussion that may be interesting: https://gamedev.net/forums/topic/710413-avoiding-pitfalls-when-implementing-a-partially-undefined-areas-of-the-design-document/

Alberth ·
begginer gamedev indie solodev
Forum Post

Reply in: Any Tips for Development Documentation?

One thing that helped me was realizing that documentation doesn't need to be complete before I start coding. It just needs to answer, "What am I building next?" Instead of …

Unity Source Code ·
begginer gamedev indie solodev
Forum Topic

Any Tips for Development Documentation?

I've been struggling a lot with my projects for games and software. I work with C/C++ and prefer to not use any game engines. It was going okay but the …

lajohrawraef ·
begginer gamedev indie solodev
Forum Post

Reply in: I Need Testers for my Puzzle Game Tile Quest

Congratulations on getting your first playable version ready! The core puzzle mechanic sounds interesting. One suggestion would be to include an optional hint system for players who get stuck, so …

Unity Source Code ·
Unity solodev feedbacks

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