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News

Using AI to Finish Multiplayer Servers for Hazel

The Cherno shows how AI helped finish Hazel’s multiplayer server work, turning a long-running backend task into something shippable. For teams building online games, the practical takeaway is less...

The Cherno ·
ai multiplayer backend hazel game-engine
News

Epic Games hires former head of Blizzard's Battle.net

Epic Games has brought in Martin Keely, the former head of Blizzard's Battle.net, as vice president and general manager of Epic Games Store and Epic Online Services. The hire points …

Diego Argüello ·
epicgames epic online services battlenet backend pc
News

Building an MMO Backend: 7 Years, 10 Iterations, One Seamless World

Photon has spent seven years and 10 backend iterations on an MMO stack that keeps a single world seamless across multiple machines. The system is server-authoritative, runs a 30 Hz …

Christof Wegmann ·
mmo backend server-authoritative multiplayer persistence