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behaviortree

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3 results

Blog

I've changed my strategies!

Last time I wrote about how I implemented the strategy pattern into my state machine to allow for customized behavior that was easy to change and maintain. (You can ready …

AndyPett ·
strategypattern behaviortree statemachines
Blog

DevBlog 10 - Making Dogfight AI Behavior Trees

Using the behavior tree system I created (Previous Update), I have created an AI brain that lets fighter ships dog fight one another. I've created several sub trees. there are …

mattstone2728 ·
behaviortree dogfight ship space fighter
Blog

DevBlog 9 - Creating AI Behavior Trees in C++

I created a behavior tree system that is defined completely within c++.   AI entities have a brain which spins up a behavior tree.   The nodes in the behavior …

mattstone2728 ·
C++ AI BehaviorTrees Behavior ArtificialIntelligence