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News

Update: Bulkhead CEO clarifies policy on hiring devs who criticize crunch

Game Developer reports that Bulkhead CEO Joe Brammer has clarified remarks about hiring developers who criticize crunch. He said he was speaking informally about the studio’s culture and environment, after …

Diego Argüello ·
crunch hiring studio-culture leadership recruiting
News

11 hour game dev sesh

An 11-hour game dev session is a reminder that marathon sprints can produce momentum, but they also expose how quickly focus, quality, and judgment can slip. For small teams and …

Tim Ruswick ·
game-development crunch productivity production indie