VOID .NET 2D Game Development Framework
GameFromScratch reports that VOID is a new free, MIT-licensed .NET/C# 2D framework aimed squarely at XNA and MonoGame developers. It’s pitched as a lightweight, modular base that supplies the core …
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GameFromScratch reports that VOID is a new free, MIT-licensed .NET/C# 2D framework aimed squarely at XNA and MonoGame developers. It’s pitched as a lightweight, modular base that supplies the core …
Prowl is a new open-source 3D engine built in C# and aimed at a Unity-like workflow. It runs on Windows, Mac, and Linux, and is being positioned as a preview …
Learn how to build a maintainable Unity In-App Purchase (IAP) architecture using a Purchase Manager, ScriptableObjects, an event-driven design, restore purchases, and production-ready testing practices. This tutorial focuses on software …
Hi everyone, Over the last few years of developing Unity projects, I noticed I kept writing the same kinds of CustomEditor and PropertyDrawer scripts just to make inspectors easier to …
Five books get singled out as high-value upgrades for Unity and C# indies who want stronger fundamentals, not just more tutorials. The list leans hard toward math, AI, and architecture: …
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