LunarG at XDC 2026 – KosmicKrisp Update
KosmicKrisp is nearing the point where Vulkan workloads can run on Apple silicon in real projects. LunarG will outline the current feature set, performance profile, and the practical tips needed …
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KosmicKrisp is nearing the point where Vulkan workloads can run on Apple silicon in real projects. LunarG will outline the current feature set, performance profile, and the practical tips needed …
Roblox used its annual Developer Conference to push harder on AI-assisted creation and broader distribution. New game-creation tools aim to speed up building, while expanded NPC capabilities should make worlds …
Prowl is a new open-source 3D engine built in C# and aimed at a Unity-like workflow. It runs on Windows, Mac, and Linux, and is being positioned as a preview …
SDL 3.4.16 is a stable bugfix release focused on platform-specific fixes across graphics, input, and windowing. It corrects GPU sample-count checks, Apple fence return values, macOS quit behavior, and several …
1BitDragon 5 has landed after nearly three years in development, and it’s a meaningful step up for indie teams that need music fast. The update expands the tracker-style tool to …
CD Projekt Red says The Witcher 4 is already running on every target platform, a notable shift after Cyberpunk 2077’s troubled launch. The studio is treating platform readiness as a …
The Witcher 3 is getting a remaster with combat and ray tracing upgrades, and CD Projekt Red is giving it away free to existing owners on September 29. The night …
Playdigious has turned Loop Hero’s PC momentum into a mobile win, showing how a strong port can extend a premium indie’s lifespan. The move matters for teams weighing touch-first adaptation, …
GDC Festival of Gaming details how Super Evil Megacorp turned TMNT: Splintered Fate from a mobile-first project into a cross-platform release on PC, Switch, PlayStation, and Xbox. Ian Fielding frames …
ArcBrush brings node-based procedural 2D image editing to Windows, Mac, and Linux, aiming at the same kind of batch-friendly workflows ImageMagick users rely on. With nearly 100 nodes, it can …
Unity details how Gorilla Tag stays fresh with a two-week live-ops cadence that ships new maps, cosmetics, and modes across every supported VR platform. Another Axiom says the real challenge …
Cyberix3D has rebuilt its browser-based game maker in C++ on Ogre 14.3.1, keeping old user projects compatible while moving the editor and runtime onto a modern cross-platform stack. The same …
MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on …
Unity has added dedicated support for Netflix Games, aiming to make shipping to Netflix’s ecosystem less of a custom integration job. The update focuses on cloud-gaming optimization, cross-platform builds, and …
Doriax is back in the spotlight as a surprisingly capable open-source 2D/3D engine for Windows, Mac, and Linux. Built under the MIT license and formerly known as Supernova, it’s aimed …
Godot developers now have a dedicated cross-platform launcher that can install, organize, and open projects from one place. GodotHub is free, open source, and ships for Windows, macOS, and Linux. …
Khronos released its 2026 shader ecosystem survey, and debugging is still the biggest pain point for graphics teams. More than 400 developers said shader profiling and cross-platform porting remain costly, …
Modern Warfare 4 is lining up a two-week beta, with Early Access starting August 21 and an open weekend opening to everyone on August 28, including Nintendo Switch 2 players. …
Stride cli/1.0.1 is out as a small patch release focused on one practical fix: the asset compiler can now be run through dotnet on non-Windows platforms. That closes issue #3256 …
CCP has fully open-sourced Carbon, the cross-platform engine framework that powers EVE Online's persistent universe. For developers, that means a rare look at the infrastructure behind a long-running MMO built …
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