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46 items across game development

46 results

News

October’s Epic learning content: Mobile development in Unreal Engine

Unreal Engine is spotlighting mobile development in its October free learning drop, with material aimed at getting projects started, optimized, and ready to ship. The bundle also covers realistic character …

Unreal Engine ·
unreal mobile development learning content optimization cross-platform
News

OpenXR Spatial Containers Bring a Cross-Platform Spatial Windowing API to XR

Khronos says OpenXR now has spatial containers, a cross-platform API for XR windowing that lets apps move between bounded multitasking and full immersive modes. For developers, that means a standard …

jphilips (jeff@khronosgroup.org) ·
unity godot openxr spatial computing cross-platform +1
News

How Soft Crunch Games built Foxy Dumplings for every platform

Unity details how Soft Crunch Games built Foxy Dumplings as a single-branch project for PC, consoles, and mobile from day one. The four-person team kept gameplay shared, pushed platform code …

Unity ·
unity indie cross-platform porting build pipeline +1
News

Defold Engine Now on Xbox (PS and Switch)!

Gamefromscratch reports that Defold now supports Xbox, adding another console target to its already established Nintendo Switch and PlayStation 4/5 support. For teams using the free, nearly open-source engine, that …

Mike ·
defold xbox playstation nintendoswitch cross-platform +1
News

Defold adds support for Microsoft Xbox

Defold announced official Microsoft Xbox support in Defold 1.14.0, opening console development to approved Xbox developers at no extra cost. The engine now covers Xbox, PlayStation 4/5, and Nintendo Switch, …

Defold ·
defold xbox console development cross-platform idxbox
News

The State of Vulkan on Apple – Oct. 2026

LunarG says Vulkan on Apple now has a clearer path on macOS and iOS, with both MoltenVK and the newer KosmicKrisp in the SDK. For engine teams, the practical takeaway …

Randi Rost ·
vulkan apple metal moltenvk kosmickrisp +1
News

MonoGame v3.8.6-preview.1 Released

MonoGame (GitHub Releases) has shipped v3.8.6-preview.1, a pre-release update for the cross-platform game framework. The changelog text provided is minimal, so the main takeaway is simply that a new preview …

MonoGame/MonoGame ·
monogame preview game-framework cross-platform maintenance
News

Gozen – Free & Open-Source Godot Powered Video Editor

GameFromScratch reports that Gozen, a free and open-source video editor built with Godot, has entered beta on Windows, Mac, and Linux. Developers can build it from source for free, or …

Mike ·
godot opensource video editor tools cross-platform +1
News

Scaling Scritchy Scratchy across platforms

Unity details how Scritchy Scratchy was adapted from PC to mobile and Nintendo Switch 2 without losing the tactile feel that made it work. The team kept one Unity project, …

Unity ·
unity mobile porting cross-platform nintendo switch 2 +1
News

TrenchBroom 3D Level Editor

GameFromScratch highlights TrenchBroom, a modern free and open-source 3D level editor for Windows, Mac, and Linux. For teams building Quake-style or BSP-based workflows, it’s a reminder that a mature, cross-platform …

Mike ·
level-editor opensource tooling trenchbroom cross-platform
News

Prowl C# Game Engine Preview

Prowl is a new open-source 3D engine built in C# and aimed at a Unity-like workflow. It runs on Windows, Mac, and Linux, and is being positioned as a preview …

Mike ·
opensource tools game-engine csharp cross-platform +1
News

SDL release-3.4.16 Released

SDL 3.4.16 is a stable bugfix release focused on platform-specific fixes across graphics, input, and windowing. It corrects GPU sample-count checks, Apple fence return values, macOS quit behavior, and several …

libsdl-org/SDL ·
bugfix cross-platform input macos mobile
News

The highlights of Gamescom Opening Night Live 2026

The Witcher 3 is getting a remaster with combat and ray tracing upgrades, and CD Projekt Red is giving it away free to existing owners on September 29. The night …

Lewis Packwood ·
gamescom graphics cdprojekt opening-night-live remaster +1
News

From PC Hit to Mobile Success: How Playdigious Ported Loop Hero

Playdigious has turned Loop Hero’s PC momentum into a mobile win, showing how a strong port can extend a premium indie’s lifespan. The move matters for teams weighing touch-first adaptation, …

GameMaker ·
loop hero playdigious mobile port indie cross-platform +1
News

ArcBrush – Node Based Procedural 2D Graphics App

ArcBrush brings node-based procedural 2D image editing to Windows, Mac, and Linux, aiming at the same kind of batch-friendly workflows ImageMagick users rely on. With nearly 100 nodes, it can …

Mike ·
procedural-art 2d-tools node-graph asset-pipeline cross-platform

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