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36 results

News

LunarG at XDC 2026 – KosmicKrisp Update

KosmicKrisp is nearing the point where Vulkan workloads can run on Apple silicon in real projects. LunarG will outline the current feature set, performance profile, and the practical tips needed …

Randi Rost ·
vulkan apple silicon graphics lunarg xdc 2026 +1
News

Prowl C# Game Engine Preview

Prowl is a new open-source 3D engine built in C# and aimed at a Unity-like workflow. It runs on Windows, Mac, and Linux, and is being positioned as a preview …

Mike ·
opensource tools game-engine csharp cross-platform +1
News

SDL release-3.4.16 Released

SDL 3.4.16 is a stable bugfix release focused on platform-specific fixes across graphics, input, and windowing. It corrects GPU sample-count checks, Apple fence return values, macOS quit behavior, and several …

libsdl-org/SDL ·
bugfix cross-platform input macos mobile
News

The highlights of Gamescom Opening Night Live 2026

The Witcher 3 is getting a remaster with combat and ray tracing upgrades, and CD Projekt Red is giving it away free to existing owners on September 29. The night …

Lewis Packwood ·
gamescom graphics cdprojekt opening-night-live remaster +1
News

From PC Hit to Mobile Success: How Playdigious Ported Loop Hero

Playdigious has turned Loop Hero’s PC momentum into a mobile win, showing how a strong port can extend a premium indie’s lifespan. The move matters for teams weighing touch-first adaptation, …

GameMaker ·
loop hero playdigious mobile port indie cross-platform +1
News

ArcBrush – Node Based Procedural 2D Graphics App

ArcBrush brings node-based procedural 2D image editing to Windows, Mac, and Linux, aiming at the same kind of batch-friendly workflows ImageMagick users rely on. With nearly 100 nodes, it can …

Mike ·
procedural-art 2d-tools node-graph asset-pipeline cross-platform
News

Game Highlight – Cyberix3D

Cyberix3D has rebuilt its browser-based game maker in C++ on Ogre 14.3.1, keeping old user projects compatible while moving the editor and runtime onto a modern cross-platform stack. The same …

Pavel Rojtberg ·
ogre browser game engine webassembly cross-platform tooling +1
News

MonoGame v3.8.5.1 Released

MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on …

MonoGame/MonoGame ·
monogame update maintenance cross-platform game-engine
News

Unity announces dedicated engine support for Netflix Games

Unity has added dedicated support for Netflix Games, aiming to make shipping to Netflix’s ecosystem less of a custom integration job. The update focuses on cloud-gaming optimization, cross-platform builds, and …

Sophie McEvoy ·
unity netflix games cloud gaming cross-platform engine support +1
News

Doriax Game Engine Hands-On

Doriax is back in the spotlight as a surprisingly capable open-source 2D/3D engine for Windows, Mac, and Linux. Built under the MIT license and formerly known as Supernova, it’s aimed …

Mike ·
doriax supernova opensource mit license cross-platform
News

GodotHub – Awesome New Launcher for Godot

Godot developers now have a dedicated cross-platform launcher that can install, organize, and open projects from one place. GodotHub is free, open source, and ships for Windows, macOS, and Linux. …

Mike ·
godot launcher opensource cross-platform workflow +1
News

Developers said…2026 Shader Ecosystem Survey Results

Khronos released its 2026 shader ecosystem survey, and debugging is still the biggest pain point for graphics teams. More than 400 developers said shader profiling and cross-platform porting remain costly, …

jphilips (jeff@khronosgroup.org) ·
khronos shaders graphics programming debugging profiling +1
News

Stride cli/1.0.1 Released

Stride cli/1.0.1 is out as a small patch release focused on one practical fix: the asset compiler can now be run through dotnet on non-Windows platforms. That closes issue #3256 …

stride3d/stride ·
stride release-notes patch-release cross-platform asset-pipeline +1

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