Roblox is opening the door for developers to ship experiences as standalone apps on other stores while keeping the same revenue-share economics as the Roblox app. That could give teams …
GamesIndustry.biz reports that Roblox is opening the door to standalone releases on mobile, PC, and console through its Roblox Everywhere push. The company also plans browser play by 2026, offline …
Xbox is bringing its app to select TCL Smart TVs in the coming months, letting players stream supported games through Xbox Cloud Gaming without a console. For developers, that widens …
CD Projekt Red says physical releases are still part of its plan, even as more publishers lean into digital-first launches. The studio is framing boxed editions as premium products, not …
CD Projekt Red is bringing The Witcher 3: Wild Hunt to Blizzard's Battle.net, extending the remastered RPG's reach beyond its usual storefronts. The move also folds in the upcoming expansion …
Irish browser-game startup Entity has raised $5 million to build a next-gen web gaming platform aimed at console-quality experiences. The company says the platform is targeting a 2027 launch, signaling …
RuneScape: Dragonwilds is set to land on Xbox Game Pass on 15 September, giving the survival-crafting spin on the RuneScape brand a much wider console audience. For teams watching platform …
Will Fulton, XBOX Wire Editor·
runescapedragonwildsxbox game passsubscriptionlaunch strategy+1
Block Blast!, the most downloaded mobile game of 2025, is heading to Apple Arcade in September with ads removed. For teams shipping free-to-play mobile games, it’s another reminder that subscription …
Rokky is moving from distribution into publishing by co-publishing Broken Sword in China with Revolution Software. The deal covers marketing, localisation, influencer outreach, and community management, with both Broken Sword …
Nintendo is tightening access to the Switch 2 multi-language model in Japan, a move aimed at reducing scalper activity rather than changing the hardware itself. For developers, the practical effect …
VaultN is trying to make game distribution less manual by turning keys, reporting, and partner access into a single B2B workflow. The pitch is practical: fewer Excel sheets and email …
A Humble Bundle puzzle pack now includes Mind Over Magnet, which is mainly a visibility and sales bump rather than a dev-facing technical story. For indies, bundles like this can …
Fortnite is back on the App Store in most markets, but Australia is still excluded, keeping one of the last major regional gaps in the Apple-Epic fight. For developers, it’s …
Diego Argüello·
epicgamesfortniteappleapp storeplatform policy+1
Advertisement
Beta Feedback
With your permission, GameDev.net uses analytics cookies to understand how people use the platform.
You can accept analytics or continue with necessary cookies only.
Learn more