DevBlog 23 - Light Speed VFX, Player Slow Motion, and Asteroids
The Space Jump effect is pretty simple when looking at its individual components. Previously I created a 3D star field for the environmental rendering. I use the 3D locations …
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The Space Jump effect is pretty simple when looking at its individual components. Previously I created a 3D star field for the environmental rendering. I use the 3D locations …
I've refactored the rendering system in my engine. The old way of rendering was complete in SDR. In this update I created a separate off screen framebuffer that everything …
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