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Latest #GameDev Activity

Moved to Hobby Project Classifieds. @zhornovyi , recruiting is not permitted in the discussion forums. Please familiarize yourself with this site's various forums and other offerings, and post in appropriate locations. Also please review our community guidelines

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Hi there,


I’m currently building a demo for a horror game and would love to discuss potential collaboration. Feel free to get in touch at nakedapegames@gmail.com

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Are you a game developer with a fierce ambition and an unyielding drive to innovate and excel? If so, I invite you to join a team that's not just creating a game, but building an entrepreneurial venture that values your skill, creativity, and entrepreneurial spirit.

I am on the hunt for skilled indi…

3,091 views

@Alberth hi Alberth, thank you for your feedback! ☺️ We will add a quick guide on how to play our game.

All UX is adapted for playing with a mouse or touchpad. It is also quite convenient to play from mobile phones.

We are also preparing a mobile version of the game, it will be released in a month

5,950 views
gamedevdigest
January 07, 2022 02:11 PM
Game Dev Digest Issue #123 - Looking Towards 2022

This article was originally published on GameDevDigest.com

Here's to another year. Enjoy!

Swapping Rigged Hair to an Existing Armature - We’re going to talk about hair today! This tutorial is a bit of a follow-up to my Adding Parts to a Rigged Character guide. Both are about moving parts from one ch…

7,496 views
aethernum
October 19, 2020 09:56 PM
Devlog #2
  AEthernum's 2nd Dev Log is out!!  
We showcased in this devlog our updates for the past week. We have our new skills, enhanced maps and upgraded AI!  New skills: (Netherworld , Crescent Moon, Armor Break and Dive)  AI: (Crone and Draugr) Crone Maps: (Greentown, Gang Hideout …
3,838 views
rummy_games
August 08, 2020 08:52 PM
Saturated Outer Space Screenshot | Life On the Spaceship

Good Saturday evening! Today we are going to share the achievements of our 3D-modeler in the framework of #saturdayscreenshot. Developments in the scene "Life on the ship." Do not forget to follow the link to the page on Steam and add the game to wishlist! https://store.steampowered.com/app/1054080…

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The Start

This is the first Devlog for the game "The Colosseum". I have been working on this for over a year now.  I didn't have a lot of time first. I worked on short Protoypes which focused on the concept of "having many enemies surround you". Those enemies could attack you any time…

4,244 views
The Little-Known Secrets of Unity Oculus CPU/GPU Performance Levels

Here's a question for those of you who develop for Oculus VR... How much do you really know about the Oculus CPU and GPU hardware levels? Let's see what these hardware levels are doing to your game.

In this blog post, you'll learn:

  • Oculus CPU and GPU Hardware Levels: what are they and what are they …
8,897 views
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