improbable
6 items across game development
6 results
New metaverse, "Otherside" launches today
New World Interactive: How IMS Game Server Operations Help Enable Greater Cost Management
Discover how New World Interactive migrated to Improbable Multiplayer Services and cut their monthly recurring server operation costs by 75%, without disrupting players. Want insider insights on...
How Experimenting with Scale and Simulation Helped Midwinter Entertainment Find Fun with Scavengers
Technical constraints can inhibit design, or force innovation Of course, ambitious game designs require corresponding support from the backend tech , which can pose an added challenge for...
Avoid the mounting costs of multiplayer games with hybrid cloud
There’s a good reason why studios develop multiplayer games – it gives them an opportunity to work at their most creative, building live communities and taking on the challenge of …
How Scavengers is launching across multiple platforms and stores with cross-play
Not only do games without cross-play exclude a huge chunk of their target audience, which means lost marketing and sales potential for game studios relying on recuperating the massive expense …