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171 items across game development

171 results

News

gamescom latam

Game Developer reports that gamescom is expanding into Latin America with gamescom latam, adding a new regional hub for developers, publishers, and platform holders. The move points to a bigger …

Game Developer ·
gamescom latin america events publishing multiplayer
News

London Games Festival

Game Developer details the London Games Festival, a citywide showcase that puts games culture, business, and talent in the spotlight. For developers, the draw is less spectacle than access: networking, …

Game Developer ·
london games festival events multiplayer business development uk games
News

Forest of Deceit: Why Localisation Matters When Everyone is Lying

XBox Wire says Forest of Deceit has added six new languages, including German, French, Spanish and Simplified Chinese. For a social deduction game built on conversation, the update should reduce …

john sherwood, 3rd Party Product Specialist ·
localization social-deduction multiplayer accessibility xbox +1
News

Forest of Deceit: Why Localisation Matters When Everyone is Lying

XBox Wire says Forest of Deceit has added six new languages, including German, French, Spanish, Brazilian Portuguese, Simplified Chinese, and Italian. For a social deduction game built on conversation, the …

john sherwood, 3rd Party Product Specialist ·
localisation social-deduction accessibility multiplayer xbox +1
Forum Topic

HexaWars - Please rate my multiplayer turn-based strategy game

Hi! I'd really appreciate any feedback. I'm making the beta version of my project, currently using the working title HexaWars, publicly available for the first time: project on the gamedev.net: …

vartem ·
strategy multiplayer turn-based Turn Based Hexagon
Blog

First public build is now available

I've decided to start documenting the development of HexaWars here on GameDev.net. I'll use this project page and devlog to share progress, experiments, new mechanics, technical changes, screenshots, and lessons …

vartem ·
Turn Based strategy Tactical Games Hexagon multiplayer
News

Using AI to Finish Multiplayer for My Game Engine

The Cherno shows how AI helped push multiplayer work forward in his Hazel engine, turning a long-running systems task into something more tractable. For engine and gameplay programmers, the practical …

The Cherno ·
ai multiplayer game-engine programming hazel +1

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