arXiv cs.GR details CADSplat, a sparse-view 3D Gaussian splatting pipeline that uses CAD models to reconstruct photorealistic digital twins from fewer than 15 posed images. For teams building AR, inspection, …
Kristof Overdulve, Lode Jorissen, Nick Michiels·
3d gaussian splattingdigital twinscad modelsphotogrammetryar+1
NeRF-based reconstruction came out ahead in a study of holographic lab-object capture, especially for transparent, reflective, and low-texture items. The comparison against photogrammetry, Gaussian splatting, and LiDAR suggests shape and …
Brian De La Cruz, Aaron Y. Zhao, Maitrey Gramopadhye, Sawyer J. Lazar, Xianming Tan, Daniel Szafir, David S. Lawrence·
Modern Warfare 4 is pushing Multiplayer toward faster, more readable combat by trimming cover, adding new traversal, and building maps around South Korea. Infinity Ward is pairing photogrammetry-driven art with …
Mike Nelson, XBOX Wire Editor·
multiplayercall of dutymodern warfare 4level designmovement+1
A new point-cloud distance method turns each sample into a locally fitted torus, giving fast signed-distance queries without global optimization or voxelization. For graphics teams, that means point clouds can …
A new neural texturing method targets a long-standing pain point in photogrammetry-style pipelines: baked lighting in captured textures. DANTE-W reconstructs diffuse albedo from unstructured image sets, aiming to preserve material …
arXiv cs.GR details a pipeline for turning mounted butterflies into photoreal 3D assets viewable from every angle. The method combines handheld focus stacking, a non-contact mirror setup for the underside, …
A new orthophoto pipeline replaces explicit DSM and occlusion handling with orthographic 3D Gaussian splatting, which is a pretty interesting simplification. The paper claims better building edges, low-texture areas, and …
ExMesh tackles a long-standing pain point in multi-view mesh reconstruction: getting clean explicit geometry without leaning on heavy post-processing. The framework combines differentiable optimization with discrete topology updates, aiming to …
A new inverse-rendering pipeline uses active RGB-NIR capture to make geometry and reflectance estimation less sensitive to changing ambient light. The practical win is more stable reconstruction from real-world scenes, …
Hoon-Gyu Chung, Jinnyeong Kim, Hyunwoo Kang, Seung-Hwan Baek·
A new city-scale reconstruction pipeline aims to turn unordered multi-view photos into watertight meshes that are actually usable for simulation. The practical win for graphics and tools teams is less …
A team has leveraged photogrammetry and AI to digitally preserve the intricate tapestries of St. John’s Co-Cathedral. This project showcases the potential for high-fidelity cultural heritage capture, which could greatly …
Rebellion is using its owned IP, in-house engine, audio, prop shop, and film studio to build a long-tail transmedia pipeline rather than chasing one-off adaptations. The practical takeaway for devs …
The large-scale photogrammetric documentation of St. John's Co-Cathedral showcases a detailed workflow that captures 99,000 images to create a 3D model with 25-30 billion triangles. This innovative approach addresses the …
Matthew Kenely, Mark Bugeja, Andre Grima, Peter Pullicino, Matthew Pullicino, Dylan Seychell·
The Nevis Digital Twin project introduces a groundbreaking approach to preserving historical sites using photogrammetry and immersive VR. By employing a multimodal data acquisition workflow, developers can create accessible digital …
Alex Apffel, Huy Tran, Vuthea Chheang·
photogrammetryvrcultural heritage
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