Writing a Real-Time Strategy Engine From Scratch, Or How I Made Pong In Only 3 Years
Hello gamedev.net! The time has come for me to exit the shadows in which I lurked. In the fall of 2017, I started going through some OpenGL tutorials and trying …
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Hello gamedev.net! The time has come for me to exit the shadows in which I lurked. In the fall of 2017, I started going through some OpenGL tutorials and trying …
Welcome to our thirty-fifth blog post! In this one, we’d like to go over the Kollusk Barragers, spellcasters based around rapid-fire, slow-moving spells that can rapidly burst down all who …
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