Recreating Noita's "Falling Sand" Simulation in C and OpenGL
A detailed description of how I recreated the "falling sands" simulation from Noita using a custom c99 framework and OpenGL. All source is provided for the framework and the project.
This tutorial is hosted externally
https://www.youtube.com/watch?v=VLZjd_Y1gJ8
A detailed description of how I recreated the "falling sands" simulation from Noita using a custom c99 framework and OpenGL. All source is provided for the framework and the project.
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