Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Recreating Noita's "Falling Sand" Simulation in C and OpenGL
External Resource

Recreating Noita's "Falling Sand" Simulation in C and OpenGL

A detailed description of how I recreated the "falling sands" simulation from Noita using a custom c99 framework and OpenGL. All source is provided for the framework and the project.

mrfrenik
April 24, 2020 10.5k views

This tutorial is hosted externally

https://www.youtube.com/watch?v=VLZjd_Y1gJ8

Visit Tutorial

A detailed description of how I recreated the "falling sands" simulation from Noita using a custom c99 framework and OpenGL. All source is provided for the framework and the project.

Related Tutorials

Discussion

Discussion

Loading comments...