I'm about to get back to work on the game in the next few days, I was taking some time off...but it's about time to get back to it.
I just added a old school GTA style camera into the game :-)
I should have added this into the game a long time ago, as it was originally planned to have this persepctiv…
I just added a old school GTA style camera into the game :-)
I should have added this into the game a long time ago, as it was originally planned to have this persepctiv…
One of the things I added into the game in my IGF rush, was melee combat. I have baseball bats, fists, and knifes that your gangsters can use as melee weapons. I have different animations for all of the weapon types.
Your gangsters start the game with no weapons. You need to purchase the weapons …
Your gangsters start the game with no weapons. You need to purchase the weapons …
So I've been working on the game for about the last 50 hours, no sleep, no beer, no "behotches"...just me and the game.
I knocked out every hint of a crash bug in the game, added countless things to the game...I don't feel like listing them now :-D But wow, I probably did more in the last 2-3 day…
I knocked out every hint of a crash bug in the game, added countless things to the game...I don't feel like listing them now :-D But wow, I probably did more in the last 2-3 day…
Alright, I've been working a lot on the gameplay lately...and I find myself playing the game more than working on it lol...sometime over the last few days something clicked in the game, and it's just been a ton of fun to play, I can't get enough of it!
I had to get a video of it...even though it's 6…
I had to get a video of it...even though it's 6…
I could really work on this game forever :-D
I just watched the Dick Tracy movie made back in 1990 (Al Pacino, Warren Beatty, Madonna, etc.) I really enjoy that movie, and it gave me some ideas about my game...I'm setting up the illegal business stuff today.
It turns out I can resubmit a version to …
I just watched the Dick Tracy movie made back in 1990 (Al Pacino, Warren Beatty, Madonna, etc.) I really enjoy that movie, and it gave me some ideas about my game...I'm setting up the illegal business stuff today.
It turns out I can resubmit a version to …
I got my birthday present in the mail today...muahaha
It's pretty cool, except that the handle is plastic, and the clip isn't actual size. It does shoot 9mm blanks...it will be a while until I can actually test that out though :-/
The paint job was pretty lame when I got it, I touched it up a little…
It's pretty cool, except that the handle is plastic, and the clip isn't actual size. It does shoot 9mm blanks...it will be a while until I can actually test that out though :-/
The paint job was pretty lame when I got it, I touched it up a little…
Alright I can add to my journal again :-D
I've made tons of progress on the game lately, including adding park areas, and I'm also added streetlights, alleys, and other visuals into the game.
Check it out:
Also...for my 21st birthday I've decided to get this:
It's a replica, blank firing Beretta 92f …
I've made tons of progress on the game lately, including adding park areas, and I'm also added streetlights, alleys, and other visuals into the game.
Check it out:
Also...for my 21st birthday I've decided to get this:
It's a replica, blank firing Beretta 92f …
The game is pretty playable now that I eliminated the crash bug that was nagging me for weeks.
Enemy gangs fight against each other. You can hear distant gunshots of enemy gangs fighting and you can tell by the way the crowds of people run away where the gunshots are coming from, it looks pretty co…
Enemy gangs fight against each other. You can hear distant gunshots of enemy gangs fighting and you can tell by the way the crowds of people run away where the gunshots are coming from, it looks pretty co…
I got the rest of the new cars into the game, and I'm very happy with the way it's starting to look. I'm having 10 more made bringing the final number close to 30.
There was one crash bug in the game that was pretty nasty...I tracked it to the 3rd party physics library I'm using (Newton, www.physic…
There was one crash bug in the game that was pretty nasty...I tracked it to the 3rd party physics library I'm using (Newton, www.physic…
I'm taking a break from vehicle AI programming *shudders* to put some of the new cars into the game...here's some screenshots:
The "corvette looking car" doesn't look very different in these screenshots...but it has a totally redone rear end, a slightly new front end, and huge hood scoops, plus it's…
The "corvette looking car" doesn't look very different in these screenshots...but it has a totally redone rear end, a slightly new front end, and huge hood scoops, plus it's…
I've been working a lot on all parts of the game, starting to bring it together.
Current areas of focus:
- Optimization options (Draw distance for humans, vehicles, world, objects, texture quality, etc.)
- Robust vehicle pathfindings, I'm doing my final pass on the vehicles...they function like a…
Current areas of focus:
- Optimization options (Draw distance for humans, vehicles, world, objects, texture quality, etc.)
- Robust vehicle pathfindings, I'm doing my final pass on the vehicles...they function like a…
I just submitted my application to the '06 Independent Games Festival :-O it said I was entry number 45...that seems a little high considering the competition has been open for about 10 days, and all games must be received by September 6. That means I have about 20 days to get my game into the stat…
I had a problem with my vehicles looking too much like existing vehicles. I mentioned this to the artist I've contracted to make all the vehicles...and he made some modifications to my next set of vehicles so that they look unique.
I realllly liked the way they were looking before, but in order to …
I realllly liked the way they were looking before, but in order to …
I havn't talked much about the 16 gang managment windows that will be in the game, so I'll do that now :-D
I just finished the "Gang Manager" window, where the user will spend a good amount of time. This window allows you to:
- Allocate resources (resources are: Drugs, Money, weapons, armour, cell p…
I just finished the "Gang Manager" window, where the user will spend a good amount of time. This window allows you to:
- Allocate resources (resources are: Drugs, Money, weapons, armour, cell p…
I just finished the screen where the player sets up the game, here's what it looks like:
The gangsters are overlayed onto a randomly selected background image.
Also displayed are the bonuses for each gang type. I really wish I could afford to have 5+ different models created for each gang type. I als…
The gangsters are overlayed onto a randomly selected background image.
Also displayed are the bonuses for each gang type. I really wish I could afford to have 5+ different models created for each gang type. I als…
I'm working exclusivly on gameplay/AI stuff for the next few weeks.
I've got it so police respond to you, right now they just try to kill you but soon they'll respond to you realisticly. First with the intention of trying to arrest you, in which case you can run, but if you have a gun or you've bee…
I've got it so police respond to you, right now they just try to kill you but soon they'll respond to you realisticly. First with the intention of trying to arrest you, in which case you can run, but if you have a gun or you've bee…
This is one of those defining moments in the life of a game. I'm going to be rather candid....this is the first time I've ever been worried about the progress of the game, hell, worried about anything relating to a game...but then again this is my first commercial game, and my first "deadline" ever…
Man I'm not having a good day today, had a shitty workout at the gym (my usual way of venting) and I'm forced to sit here 15 hours a day working on this game, sometimes I don't want to do it....I just want to be like all my friends/people my age, going to the beach, partying, being a stupid kid, et…
I've got 2 short test videos showing the vehicle/ragdoll physics. The vehicles are pretty much done, and I've still got some tweeking to do on the ragdolls, in these videos they're pretty stiff to test the stability, I've already added realistic rotation limits onto the joints since I made these v…
Alright...I'm actually 95% done putting ragdoll physics into my game!
It looks absolutly amazing. If you hit a dead body with a vehicle, the wheels hop over it (you can actually see the wheels turn faster when over a body, due to the loss of traction) the suspension reacts very realisticly as wel…
It looks absolutly amazing. If you hit a dead body with a vehicle, the wheels hop over it (you can actually see the wheels turn faster when over a body, due to the loss of traction) the suspension reacts very realisticly as wel…
Recently I've made it so the people inside vehicles are visible. I'm going to make it so you can order up to 4 gangsters into a single vehicle. Vehicles will serve much like a transport does in any other RTS. You'll can also order vehicles to do drive bys.
What you could do...is tell the vehicle …
What you could do...is tell the vehicle …
So I was reading through my favorite game magazine (PC Gamer) they ran a cover story about RTS games...my favorite type of game....so I was reading through the article and spotted the word "Gang Wars" and was like...damnit some asshole stole my game's name! It turns out to be my game! I couldn't …
I've been putting in 15-20 hours a day *gasp* on this game...it's really my only purpose for existance in the next few months...so I don't have any problems spending that much time working on it. It is tough though.
I'm currently working on a lot of the gameplay features as opposed to the graphics.…
I'm currently working on a lot of the gameplay features as opposed to the graphics.…
I'm still putting in hours on these vehicles...it's worth it though...I now have a fully simulated gear gox, transmission, drivetrain, engine, and brakes on all of the cars. Right now I'm just using a linear torque curve with the maximum torque value for each vehicle to look up the torque at each …
I've very excited about these images of some of the cars that will be in the game, I'll post a collection of images down below...there will be 30 different cars in the final product :-D
There will be a "dealership window" in the game, that you can use to purchase cars for your gang. You'll need to …
There will be a "dealership window" in the game, that you can use to purchase cars for your gang. You'll need to …
So in order to have the game ready for the initial round of the Independent Games Festival I've created a itemized list of everything I need to do to get the game where it needs to be in the next 2 months. I've alloted myself a few days to get the vehicle physics up to par, and tommorow is my last…
I'm shooting to enter the game into the 2006 Independent Games Festival ( http://www.igf.com ), the deadline for the initial round is September 6, 2005...and I guess the game needs to have completed gameplay to be considered. This means an insane amount of work for me in the next 2 months...but I'…
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