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Hull Shader Partitioning Methods

Hull Shader Partitioning Methods

jollyjeffers
On the path with a ramblin' man · · 1 min read
2,150 0


Missing the 4th method - "pow2" because as far as I can tell its broken in Nov'08 and Mar'09 [sad]

Can you spot the pattern of how the three methods work? Bonus points for why morphing won't work in the same way on the integer mode.

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