Hi guys,
I have a bad news and a good news.
The bad news is that the game i was currently working on is kinda canceled. But, however, this is not the end of this endeavor.
I've chosen to continue the development on my own and with Unity.
Turns out that the previous engine we tried was missing a lot of key components that was needed for our project.
Paired this with other intrapersonal problems and our team was dissolved.
I, however, still believe in the idea. The feedback was somewhat positive, and I'm sure that if I give my 100% on this that i might get a chance to make you believe in it too.
So hang on tight, because the ride is far from being over.
If you believe in your concept enough and have a strong vision towards what it can evolve into then don't give up! If you need to move to another engine than do so. Also, going solo isn't a bad option either.
Was the team built upon rev share, or did you hire all the team members? If the team was a rev share based team who was leading the ideas and concepts to be implemented within the game itself?