Weekly Update #87 - I'm Back!

Published October 10, 2020
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Hello! It's been a while, isn't it? But that's behind us now. I'm back and that's what matters! I first up want to clear up what has happened to me in the last couple of weeks...

What happened

So first let me say that I'm fine, and the game is still going strong. I'm right now more determined to finish it nicely and haven't lost hope on it just yet.

Ever since the last post I've been greatly depressed. I didn't have the energy nor the will power to work which caused the game's development to stop.

After talking and thinking about it I've mostly identified the cause of this and now I'm working on fixing this problem both mentally and physically. And to that, you can add the current pandemic, which didn't make it any better.

But now that I've identified the injury it's easier to treat and heal. I'm now exclusively focused on making this game full-time, and thanks to your support, I already feel better.

So with that out of the way, let's get right into the update, shall we? Oh, and this week, there aren't any Minor Updates, so this post is gonna be short and sweet!

New Jungle Challenge

So with last week being the first week since our vacation, it was quite a slow one. Nevertheless, I've managed to make the last jungle challenge fully functional.

So without any further ados, here it is:

First, this challenge starts in a temple but gradually ends up in a cave. Just get to the end of that cave by using the broken stalactites.

The end of that cave also has a great view to be seen too. It ends with a bit island connected by a hanging bridge.

Take a look:

But beware! As soon as you land on these they began to fall, so don't hang around too long and get ready to jump.

As with every other challenge, there are two different difficulty levels.

At normal, the cave is flooded. There are also a couple of safe islands along the way and even some handy ladders midway along the path in case you fall off.

But at hard, the cave is now a bottomless pit. Most islands are replaced by yet others toppling stalactites, the timing is now a bit tighter, and there's also no more ladders at all.

And that's about it for the last challenge. With that, I can safely say that jungle challenges are done. There's still a bit of tweaking to do as always but the main gist is there!

Next Week

So with the jungle challenge being done, now I'm planning to get into balancing and polishing the base game for a public demo. This might take a while, especially since I've lost most of my velocity. Nevertheless, this is my next milestone, so get hyped!

And that's about it for this week. I want to thanks everyone who is still supporting me no matter what. You guys rocks!

So with that, stay safe and have a great weekend! See you next week!

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