Idea, method of creation - Devblog #1

posted in Astero Inc. - Devblog for project Astero Inc.
Published May 28, 2020
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The main idea of Astero Inc. is that player builds his own spacecraft. Starting from scratch, collecting resources, selling them, accepting quests and getting rewards player will create his own mobile factory. Crafting will be also very important piece of gameplay. Player should be able to create his own chips, using basic components, tools and other stuff. I want to create the game's side features according to the TuneJune event. I will try to add new feature everyday. I will also work on creating and improving basic game mechanics (crafting, building, exploiting and fight system).

Before June (29-31 May) I will do some set-up and so on, so I will put first files to download at the end of May 31st. After June, final fixes and release before 4th of July, which is the gamedev challenge deadline.

Tunejune event
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