Fog of War, Extended Maps & A Whole Lot of Credits
What it do everyone!
This week ended up being a pretty wild mix of world systems, map exploration, and UI work.
I started by taking the Fog of War system further, then built out the Extended Overlay Map, and somehow ended up spending a significant chunk of the week rebuilding the entire Credits system.
I am still chasing a weird stutter bug while moving, and it appeared to be related to the camera smoothing when following the player. I had begun by refactoring the fog system into chunks, and then switched the camera from being attached to the player and used a Pivot in the world to follow the players position instead, it seemed to work at first, but then the stutter came back.
Overall though, the system performs well with everything else, and now we have a pretty sweet Credits system (it was already pretty sweet)
As always, I welcome any inquiries. I look forward to hearing from you!
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