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An instant action real-time strategy, tower defense hybrid.What is Deterrence?Deterrence is a tower defense to put it simply, but it's not just any...
Member since Mar 2022
An instant action real-time strategy, tower defense hybrid.What is Deterrence?Deterrence is a tower defense to put it simply, but it's not just any...
A dynamic, instant action, midcore tower defense with all the freedom and depth of an RTS.Today, Deterrence runs on the purposefully crappy made test...
Experience a dynamic, instant-action, tower defense with all the freedom of an RTS. Deterrence is a special blend of tower defense and real-time...
A dynamic, instant-action, midcore tower defense with all the freedom and depth of an RTS.What is Deterrence?Deterrence is a tower defense to put it...
Experience a dynamic, instant-action, midcore tower defense with all the freedom of an RTS.Finishing TouchesTo make the game feel complete, large...
Experience a dynamic, instant-action, midcore tower defense with all the freedom of an RTS.IntermissionThe critical part of the campaign mode is the...
The forty-first devlog of Deterrence. In this log, the game gets a change of mechanics making it a unique tower defense with all the freedom of an...
The fortieth devlog of Deterrence. In this log, the game gets the long-awaited meta game loop that encompasses radio-in abilities.A real-time...
The thirty-ninth devlog of Deterrence. In this log, the game gets a bunch of bug fixes and quality of life improvements; and the A.I. army gets a...
The thirty-eighth devlog of Deterrence. In this log, mechanized units are finished with new shaders and death objects, the game gets all new sounds...
The thirty-seventh devlog of Deterrence. In this log, the game gets new mechanized units, a barrage ability, and some bug fixes.A real-time strategy...
The thirty-sixth video devlog of Deterrence. In this log, Deterrence gets new units and a new mission available to play testers.A real-time strategy...
The thirty-fifth video devlog of Deterrence. In this log, Deterrence gets new units and new quality of life features.A real-time strategy set in the...
The thirty-third weekly video devlog of Deterrence. This week the game gets more environment objects and user experience features.The thirty-fourth...
The thirty-first weekly video devlog of Deterrence. This week the game gets more UI/UX features and optimizations.The thirty-second weekly video...
The twenty-ninth weekly video devlog of Deterrence. This week the game gets a new website, and a new UI look.The thirtieth weekly video devlog of...
The twenty-seventh weekly video devlog of Deterrence. This week the game gets triggers that will be used for level objectives, a tutorial UI, and...
The twenty-sixth weekly video devlog of Deterrence. This week the game continues to get new features, fixes, content, and art as the game is getting...
The twenty-fifth weekly video devlog of Deterrence. This week marks the first major milestone of the project with the release of the alpha demo.A...
The twenty-fourth weekly video devlog of Deterrence. This week I add a bunch of UX and UI features including cinematic mode, menus, and much more.A...
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