Original Post
Team name: RedSoft Interactive Project name:
Brief description: Massively Multi-player online role playing game based in the Roman Era, live the life of a rich and powerful lord, or a poor and powerless peasant. You choose your own fate. Level up your character and live as the Romans did. Target aim: Free/Commercial (depends on end result) Compensation: if we go commercial everyone that is in the team splits the profit from sales. Technology: Target system – Windows Programming language – C++ Artist tools – 3DS MAX, TrueSpace, Blender Sound tools – N/A (not sure) Engine - We are planning to create our own engine, written in C++, including networking, physics, graphics, etc. Talent needed: - Very Experienced Texture Artist: + Should be abole to texture meshes/models made by other artists, should have regular access to the internet, and to a program such as photoshop. + Should be willing to help out others with UV maps if possible + Should have a version of MSN or Windows Messenger, allowing them to contact the modelers and I if needed. + should have or download a IRC program such as XChat2, mIRC, etc. - Concept Artist + Should have a big knowlage of anatomy, habitats, and animal/human bone structure. + Should be able to turn out both pencil and colour works, (colour can include CG) + Should be able to work at a fast pace, sometimes turning out a sketch a day. + Should have a regular access to the internet, MSN, and an IRC program. Team structure: Tyjotr - Producer and Texture Artist (me) Sharp - Lead Artist Skinney - Lead Programmer Pheonix Blade - Systems Programmer (C++) Remi - Web Designer Razorsharp - Game Concept Designer Alien - Graphics Programmer (C++) InterphasicAlien - Graphics Programmer Myth - AI Progarmmer and Databases boxdain - Graphics Programmer Snake - Prop/Building Modeler NsMadsen - Music & SFX bb0x - Weapon/Armour Modeler nabster - Terrain/Map Modeler Dkm - Prop Modeler Website: Under major construction Contacts: PM – imagin Email – imaginteam@aol.com (will change soon) Additional Info: Concept Art:
Music: TimeOnline Theme Feedback: ASKING FOR MORE INFO OR JOINING US ONLY. ______________________________________________________ Thank you Tyler Trevell (Lead Producer) [Edited by - imagin on July 6, 2006 10:54:23 AM]
Brief description: Massively Multi-player online role playing game based in the Roman Era, live the life of a rich and powerful lord, or a poor and powerless peasant. You choose your own fate. Level up your character and live as the Romans did. Target aim: Free/Commercial (depends on end result) Compensation: if we go commercial everyone that is in the team splits the profit from sales. Technology: Target system – Windows Programming language – C++ Artist tools – 3DS MAX, TrueSpace, Blender Sound tools – N/A (not sure) Engine - We are planning to create our own engine, written in C++, including networking, physics, graphics, etc. Talent needed: - Very Experienced Texture Artist: + Should be abole to texture meshes/models made by other artists, should have regular access to the internet, and to a program such as photoshop. + Should be willing to help out others with UV maps if possible + Should have a version of MSN or Windows Messenger, allowing them to contact the modelers and I if needed. + should have or download a IRC program such as XChat2, mIRC, etc. - Concept Artist + Should have a big knowlage of anatomy, habitats, and animal/human bone structure. + Should be able to turn out both pencil and colour works, (colour can include CG) + Should be able to work at a fast pace, sometimes turning out a sketch a day. + Should have a regular access to the internet, MSN, and an IRC program. Team structure: Tyjotr - Producer and Texture Artist (me) Sharp - Lead Artist Skinney - Lead Programmer Pheonix Blade - Systems Programmer (C++) Remi - Web Designer Razorsharp - Game Concept Designer Alien - Graphics Programmer (C++) InterphasicAlien - Graphics Programmer Myth - AI Progarmmer and Databases boxdain - Graphics Programmer Snake - Prop/Building Modeler NsMadsen - Music & SFX bb0x - Weapon/Armour Modeler nabster - Terrain/Map Modeler Dkm - Prop Modeler Website: Under major construction Contacts: PM – imagin Email – imaginteam@aol.com (will change soon) Additional Info: Concept Art:
Music: TimeOnline Theme Feedback: ASKING FOR MORE INFO OR JOINING US ONLY. ______________________________________________________ Thank you Tyler Trevell (Lead Producer) [Edited by - imagin on July 6, 2006 10:54:23 AM]