Quote:Original post by coderlt00
1. Is the public being told that violent video games negatively affect youth? And if so, how?
Yes, as YannL says to sell another story.
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2. What is being done by manufacturers of video games to address the problem of violence i.e. more warning labels etc.?
Boxes clearly display a warning label, as such the manufactures have done all they can.
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3. How is the government helping to resolve this issue? If not, why not?
The government isn't helping at all; if anything from various 'studies' and 'groups' around the world the waters have been muddied even further.
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4. Do you think the problem of violence in video games can be resolved and if so, in what kind of time frame?
There is no 'problem of violence in video games' to be 'resolved'. Games with violent content are marked as such.
The 'problem' is that of parents; the ones who'll buy their 8 year old kid a copy of Grand Theft Auto 3 without (a) looking at the box or (b) thinking about the content. Instead they do it because they either (a) want to shut their kid up and do their own stuff or (b) want to be their child's friend. Either way they are avoiding the point of being a parent and between that and not paying attention to their kids lives and what they are doing allows them to get hold of and play games they shouldn't be.
Also, the notion that games make people violent is just bizzare and often used as a reason why people go on these killing sprees. As a counter to that we firstly have the studies cited already which show violent games as a good outlet for anger etc and also there is the numbers game; games sell in the millions, as such one person going out and killing people is statisically insignifcant. Also, there is the total failure to look into what the person's life was like before they went off and did what they did; or if they do look at it they get the conclusion arse backwards. Instead of thinking 'maybe this person was having problems, thats why they turned to games as an outlet' they end up thinking 'the games changed them'.
So, there is no 'problem' there is simple a need to sell things to people, cause worry and hype and for parents to continue not being parents, safe in the knowledge that it is the Game Industries fault that their lovely little boy went off and shot his school mates...