Vulkan ray tracing shadows flaw

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13 comments, last by taby 1 year, 1 month ago

In another code ‘raytracingreflections’, there is a sky in the miss shader:

https://github.com/SaschaWillems/Vulkan/blob/master/data/shaders/glsl/raytracingreflections/miss.rmiss

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I altered the sky in the miss shader, and fixed the shadows in the reflection code:

A reddit group, where I got half of the solution:

https://www.reddit.com/r/vulkan/comments/12jrlcl/sascha_willems_default_shadow_code_using/

The full code is at:

https://github.com/sjhalayka/sw_partial_reflectivity

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