Dreamscape Headquarters is looking for a programmer/developer to help bring **Dreamscape** from its current concept and pre-production stage into a playable game.
The project is an original narrative-driven adventure combining exploration, investigation, puzzles, turn-based gameplay, Dream Entity systems, and cooperative gameplay. We are looking for someone who can help prototype and develop the technical foundation of the game while collaborating closely with the director, designers, artists, and other developers.
Potential areas of development include gameplay systems, player interaction, combat, AI, dialogue systems, inventory/progression, UI, level systems, save systems, multiplayer/co-op functionality, and general game architecture.
The exact responsibilities can be shaped around your experience. You do not need to be experienced in every area listed; we are primarily looking for someone who enjoys solving technical problems, building game systems, and collaborating creatively.
Experience with Unity, Unreal Engine, Godot, C#, C++, or similar technologies is welcome. Students, aspiring developers, and experienced programmers are all encouraged to apply.
This is an opportunity to join Dreamscape during its early development and help determine how its ideas become an actual playable experience.