8 years ago
Highlights
8 years ago
Till you get on your home PC. Maybe there's a typo. Check the spelling of "POSITION", "COLOR" and "INSTANCE" in shader. Check is VS is a valid pointer (ie not nullptr). These ar…
8 years ago
So, I am trying to do something fairly simple. Copy the content from one texture into another and then copy the result texture inside the first. (I'll also do some additional ed…
8 years, 5 months ago
Hi everybody! I am currently trying to write my own GPU Raytracer. I am using DirectX 11 and Compute Shader. Here is what I've tried so far: RayTracer.hlsl Spoiler #include "Ray…
8 years, 9 months ago
9 years ago
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See all in DiscussionsTill you get on your home PC. Maybe there's a typo. Check the spelling of "POSITION", "COLOR" and "INSTANCE" in …
8 years ago
Anything from the debug layer? If you don't know to enable debug layer, it's very simple. Just add D3D11_CREATE_DEVICE_DEBUG to …
8 years ago
18 hours ago, Hodgman said: Yeah you should just load using integer coordinates in this case, but for what it's …
8 years, 5 months ago