Godot XR update — March 2026
The March 2026 Godot XR update brings exciting improvements for developers, particularly with the introduction of OpenXR 1.1 support, which ensures compatibility with most XR headsets. This update simplifies the action mapping process, allowing developers to upgrade their existing maps seamlessly. The new Project Setup Wizard is a game-changer, guiding users through project configuration and speeding up the export process for standalone headsets.
Additionally, the Vulkan multithreading capability enhances rendering performance, especially beneficial for standalone VR hardware. With the integration of the Khronos OpenXR loader for Android, developers can now create a single APK for multiple headsets, streamlining distribution. These advancements not only improve workflow but also position Godot as a competitive choice for XR development.
“This work was made possible thanks to funding through the Khronos Godot Integration Project.”
- what
- Introduction of OpenXR 1.1 support and Project Setup Wizard
- who
- Godot Engine, W4Games, Khronos Group
- when
- Game Jam starts March 15/16, 2026
- impact
- Enhances XR development efficiency and performance
The updates significantly enhance XR development capabilities.
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