Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

Ars Technica
Ars Technica
· 5 months ago • Kyle Orland

Meta's AI spending spree is helping make its Quest headsets more expensive

Briefing

Starting April 19, Meta will raise the prices of its Quest VR headsets by $50–$100, which translates to a 12–20 percent increase. This decision is driven by a global surge in the costs of critical components like memory chips, but Meta's own massive investment in AI infrastructure is also a significant factor. With plans to spend up to $135 billion this year, developers should be aware of how these rising costs could impact their projects, especially in VR development.

As Meta pivots towards AI superintelligence, the ripple effects on hardware pricing may challenge developers' budgets and timelines. The increased costs of VR headsets could limit accessibility for consumers, ultimately affecting the market for VR games and experiences. Staying informed about these trends will be crucial for developers navigating the evolving landscape of game development.

“Spending like a drunk sailor”

— Unnamed Source · Describing Meta's aggressive investment strategy
Original source
Read on Ars Technica
At a glance
what
Price increase of Meta's Quest VR headsets by $50–$100
who
Meta
when
Effective April 19
impact
Increased hardware costs may affect game development budgets
Signal Concerning

Rising costs may hinder development and accessibility for VR projects.

Discuss

Follow AI updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...