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arXiv cs.GR
arXiv cs.GR Research
· 2 months, 2 weeks ago • Runze Cheng, Yicheng Zhan, Josef Spjut, Kaan Ak\c{s}it

Clustered Codebook Quantization for 2D Gaussian-based Image Compression

Briefing

A new compression approach for 2D Gaussian-based image representations is aiming at a familiar pain point: once you start storing lots of floating-point parameters per primitive, the bitrate cost climbs fast. Cluster-Guided Vector Quantization (CGVQ) tackles that by partitioning Gaussian parameters into homogeneous groups before quantization, so the codebook can reconstruct them more efficiently.

The headline result is a reported 20% reduction in bits per pixel versus the baseline, while keeping visual quality effectively unchanged. That matters most for high-fidelity targets, where the storage overhead of parametric representations can erase some of the gains that make them attractive in the first place.

For game developers, the interesting part is less about a specific shipping format and more about the direction of travel: neural and Gaussian-style image representations are becoming more compression-aware. If these techniques continue to mature, they could influence texture streaming, asset baking, remote content delivery, and any workflow where you want compact storage without obvious quality loss.

The work sits at the intersection of computer vision and graphics, but the practical takeaway is straightforward: smarter quantization can recover a meaningful chunk of bandwidth and storage without forcing a visible downgrade. Teams experimenting with learned image codecs or parametric asset pipelines will likely want to keep an eye on how clustered codebooks compare against more conventional entropy coding and quantization schemes.

“CGVQ decreases the bpp by 20% with respect to our baseline, while maintaining on-par visual quality”

— Runze Cheng et al. · Reported result for the new compression method
Original source
Read on arXiv cs.GR
At a glance
what
Cluster-Guided Vector Quantization (CGVQ) is a new compression method for 2D Gaussian-based image representations.
who
Runze Cheng, Yicheng Zhan, Josef Spjut, and Kaan Akşit.
when
Submitted to arXiv on 6 July 2026.
impact
Reportedly reduces bitrate by 20% versus the baseline while maintaining comparable visual quality.
Signal Positive

Promising compression gain with no visible quality loss

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