Erratum: Thermal Non-Line-of-Sight Imaging through Rough Surfaces
A formal erratum has been published for the ACM Transactions on Graphics paper on thermal non-line-of-sight imaging through rough surfaces, appearing in Volume 45, Issue 5, on page 1-1 in October 2026. That means the scholarly record for this work has been updated, and anyone tracking the technique for rendering, vision, or simulation research should make sure they are referencing the corrected version.
For game developers, this matters most to graphics programmers and technical artists working near physically based sensing, inverse rendering, or research-driven reconstruction. Even when the correction is minor, errata can affect reproducibility, citation accuracy, and any downstream implementation notes that depend on the original publication details.
The broader context is that TOG papers often feed into long-tail tooling and rendering ideas years after publication. If your team is building research prototypes, comparing methods, or archiving references for future R&D, it is worth updating internal notes now so the corrected citation and any revised details are carried forward.
- what
- An erratum was published for the TOG paper on thermal non-line-of-sight imaging through rough surfaces.
- who
- ACM Transactions on Graphics (ACM Graphics) issued the correction.
- when
- Published in Volume 45, Issue 5, page 1-1, October 2026.
- impact
- Teams citing or building on the work should use the corrected record to avoid propagating errors.
It's a correction notice, not a feature or setback.
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