Capcom News
The latest Capcom coverage curated for game developers.
GamesIndustry.biz reports that Shinji Mikami will be inducted into the AIAS Hall of Fame during the D.I.C.E. Awards’ 30th anniversary. The Resident Evil creator is being recognized for a 30-year …
GamesIndustry.biz says Capcom will lean harder into dormant franchises after Onimusha: Way of the Sword sold over 1 million copies on launch day. The comeback pushed Onimusha past 10 million …
Onimusha: Way of the Sword leans hard into swordplay systems that reward timing, not just aggression. Parry, deflect, Issen, Blade Barrage, Blade Lock, and Reflex Dodge all feed into stamina, …
Double Fine has cut staff again, adding to a rough stretch for game teams facing tighter budgets and slower greenlights. Microsoft’s Xbox business also posted a revenue decline, while Capcom’s …
Capcom says its Resident Evil remake pipeline is helping fund new games and original IP, including Pragmata and future series entries. Producer Masachika Kawata also framed remakes as a way …
Resident Evil Requiem has cleared 8 million units sold, another strong signal that Capcom's survival-horror formula still has serious commercial legs. The broader Resident Evil franchise has now reached 213 …
Capcom’s Q1 ordinary profit jumped 81.1% to ¥41.4 billion ($252.5 million), powered by Pragmata’s launch and continued Resident Evil catalogue momentum. Net sales rose 54.7% year-on-year to ¥70.4 billion, with …
Capcom is bringing path tracing into RE ENGINE for PRAGMATA and Resident Evil Requiem, pushing its rendering stack toward a more physically based look. The move signals that full ray/path-traced …
Newzoo’s April charts show how hard it is for new releases to break through once live-service habits are entrenched. Tomodachi Life: Living the Dream led console revenue, while Pragmata, Windrose, …
Sony wrote down $765 million on Bungie, Sega killed its “Super Game,” and Capcom is still printing profits with a more traditional model. The article argues the live-service rush was …
Capcom’s latest results are a reminder that a strong launch can keep paying off long after release: Resident Evil Requiem sold 5 million copies in five days and helped push …
Capcom's Pragmata has achieved an impressive milestone, selling over 2 million copies within just 16 days of its launch. This rapid success highlights the game's strong appeal and the effectiveness …
Capcom lifted its FY25 outlook after Resident Evil: Requiem outperformed expectations, pushing net sales to ¥195.3 billion and net income to ¥54.5 billion. The bigger takeaway for devs is how …
Pragmata's impressive milestone of 1 million sales in just two days highlights the growing demand for innovative IPs in the gaming industry. This rapid success not only reflects Capcom's strong …
Capcom's new title, Pragmata, introduces a unique blend of puzzle-solving mechanics within a sci-fi combat framework. This innovative approach could reshape gameplay design, particularly for designers and programmers focused on …
Capcom has made it clear that it will not incorporate generative AI assets into its games, focusing instead on improving development efficiency. This decision, stemming from a recent shareholder meeting, …
Capcom's announcement to integrate generative AI into its production processes signals a shift in how studios can enhance efficiency. While the focus is not on asset creation, this technology could …
Resident Evil Requiem's launch sales have outperformed its predecessor by 60%, marking a significant milestone for Capcom. This success not only highlights the franchise's enduring appeal but also reflects a …
EGDC's acquisition of a 5% stake in Capcom signals a significant investment in the gaming industry. This move, backed by Saudi Arabia's Public Investment Fund, could influence Capcom's strategic direction …
Saudi Arabia's Electronic Gaming Development Company has acquired a 5% stake in Capcom, amounting to 26.78 million shares. This investment is primarily aimed at generating profit through capital gains and …