Skip to main content
GameDev.net gamedev.net

PRO Tired of ads? Read GameDev.net ad-free and help keep the community independent with GameDev Pro — $3/month.

GamesIndustry.biz
GamesIndustry.biz
· 1 month, 3 weeks ago • Sophie McEvoy

Pragmata and Resident Evil franchise boost Capcom's Q1 ordinary profit by 81% to $252.5m

Briefing

Capcom opened the fiscal year with a strong quarter, posting ¥70.4 billion in net sales and ¥41.4 billion in ordinary profit for the three months ended June 30, 2026. That’s a sharp year-on-year rise, and the clearest signal is that premium launches plus long-tail catalogue performance are still a very effective mix for the company.

Pragmata is the standout new release here. Capcom says the game has sold more than 2.5 million units worldwide, reaching 1 million in two days and 2 million in 16 days. For developers, that’s a useful reminder that a new IP can still break through when launch timing, platform reach, and marketing alignment all land together.

The bigger structural story is Capcom’s digital business. Digital Earnings generated ¥54.6 billion in net sales, up 83% year-on-year, while catalogue sales reached 21.26 million units. Resident Evil Requiem crossed 8 million units sold, Resident Evil 4 and Resident Evil 2 kept growing, Devil May Cry 5 hit 14 million, and Street Fighter 6 reached 60 million units with help from esports coordination and cross-game promotion.

Capcom also credited arcade operations and amusement equipment, including a new smart pachinko machine, but the main takeaway for game teams is that durable back catalogues, multiplatform support, and coordinated live-ops or esports activity can materially move the financial needle. Capcom left its full-year forecast unchanged, so the company appears to be treating this as validation of its current release and monetization strategy rather than a one-off spike.

“on track”

— Capcom · Full-year forecast remains unchanged
At a glance
what
Capcom reported Q1 net sales of ¥70.4 billion and ordinary profit of ¥41.4 billion, up 54.7% and 81.1% year-on-year.
who
Capcom’s Digital Earnings segment, Pragmata, and the Resident Evil franchise drove the quarter.
when
Results cover the three months ended June 30, 2026; Pragmata launched in April 2026.
impact
Pragmata sold over 2.5 million units worldwide, while Resident Evil Requiem passed 8 million units and Street Fighter 6 reached 60 million.
Signal Positive

Strong profits, hit launches, and catalogue growth across franchises

Discuss

Follow capcom updates

See relevant stories in your personalized news feed.

Sign in to follow

Continue on GameDev.net

Useful next steps related to this story.

Game development news without the noise

One useful weekly briefing. No daily flood.

Sending your confirmation email…

Discussion

Loading comments...

Story Timeline (2 sources)

Story covered over 1 day • First reported by GamesIndustry.biz