Monetization News
The latest Monetization coverage curated for game developers.
Defold Game Jam 2026 starts Sunday, September 20, with prizes, partner challenges, and free gifts for participants. The Defold Foundation is also running a free online conference ahead of the …
GamesIndustry.biz reports that a draft EU KIDS Act could impose broad new limits on online games, including rules aimed at discouraging excessive play and tightening contact between minors and other …
Roblox is opening the door for developers to ship experiences as standalone apps on other stores while keeping the same revenue-share economics as the Roblox app. That could give teams …
GamesIndustry.biz reports that rising prices are now a major reason US players are dropping Xbox Game Pass, PlayStation Plus Essential, and Nintendo Switch Online. More than 40% of recent cancellers …
GamesIndustry.biz reports that Roblox is opening the door to standalone releases on mobile, PC, and console through its Roblox Everywhere push. The company also plans browser play by 2026, offline …
Tim Ruswick says selling his own games on Steam turned game development into a grind, not a dream. He frames the problem as a trap: once revenue became the focus, …
Call of Duty: Modern Warfare 4 is offering a pre-order bonus tied to the Inner Circuit M4 blueprint. The incentive is aimed at early buyers and likely feeds into the …
D2C web stores are moving from experiment to default: 59% of studios and publishers already run one, and 91% of the rest plan to launch. The biggest draw is owning …
Xbox is testing an ad-supported game streaming model that could lower the barrier to entry for players while creating a new revenue stream. The pitch hinges on pre-game ads that …
Bain & Co’s latest gaming survey says only 20% of players actively look for new titles, while two-thirds prefer familiar games or sequels. The data points to a market that …
India’s games market crossed $1.04 billion in 2025, up 14.8% year over year, and is on track to approach $1.2 billion by 2026. Mobile spending is doing most of the …
Xsolla has added publishing tools aimed at keeping players spending after the first purchase, pushing beyond one-and-done checkout flows. The new commerce features are meant to help studios drive repeat …
Block Blast!, the most downloaded mobile game of 2025, is heading to Apple Arcade in September with ads removed. For teams shipping free-to-play mobile games, it’s another reminder that subscription …
Unity says its AI-driven ad platform, Unity Vector, helped deliver its best quarter ever. Revenue rose 24% year over year, giving the company a stronger business footing as it leans …
Helldivers 2 is getting a Warhammer 40,000 crossover on August 12, adding a Legendary Warbond built around Cadian Kasrkin-inspired gear. The pack includes new weapons, two armor sets with the …
Roblox’s pivot away from aggressive growth is colliding with Wall Street expectations, and the stock has fallen 73% in a year. The company is tightening safety and discovery systems, but …
Unity posted its strongest quarter as a public company, with revenue up 24% year over year to $546 million and net loss narrowing to $23 million. Grow Solutions led the …
Pokémon Go pulled in more than $48.5 million in in-app purchases during its 10th anniversary week, setting a new weekly revenue record. The spike came during the Road to Legends …
Mobile game webshops are moving from experiment to revenue channel, with top titles seeing D2C earnings up 38% in 2025. The shift is being driven by platform policy changes, fee …
Xbox is testing an ad-supported cloud streaming option that lets Insiders play select owned games for free, with one-hour sessions and pre-roll ads. The pitch is lower-friction access on devices …