Sega News
The latest Sega coverage curated for game developers.
XBox Wire details SEGA’s cast reveal for STRANGER THAN HEAVEN, a 50-year crime drama launching January 15, 2027. The game follows Makoto Daito across five eras and five Japanese cities, …
XBox Wire says Tokyo Game Show 2026 brought 17 reveals, a surprise release, and a Kojima cameo, with the biggest dev-facing beats spanning new trailers for Modern Warfare 4, Bloodstained, …
GamesIndustry.biz reports Sega and Netflix have struck a multi-title deal to adapt Crazy Taxi, Sonic, and Stranger Than Heaven. The slate spans a Crazy Taxi film, a live-action Stranger Than …
GamesIndustry.biz reports Sega has shelved its Super Game push after deciding the live-service effort was too risky at this stage. The company had pitched the 2021 initiative as an online …
Rovio is closing its Copenhagen studio after Sega canceled Sonic Blitz, leaving the team facing redundancies that have not yet been finalized. For developers, it’s another reminder of how quickly …
GamesIndustry.biz reports Rovio has closed its Copenhagen studio after cancelling Sonic Blitz, a mobile Sonic project that soft-launched in the Philippines and Brazil in 2025. Roughly 20 people had been …
Sega Sammy’s first quarter came in stronger than expected, with net sales up 17.3% to ¥95 billion and operating income swinging to ¥2.3 billion. The games-heavy Entertainment Contents segment reached …
Sega Europe is reshuffling leadership at West Studios: COO Jurgen Post is stepping down and Rovio CEO Alex Pelletier-Normand is taking over the role. Post stays on as an adviser, …
Sega’s $776 million Rovio buy is already down $200 million in impairment, and the core issue looks less like execution and more like market reality. Rovio’s mobile expertise didn’t translate …
Sega’s Sonic producer is openly saying the AAA model is under pressure: big games can take years and still need massive sales just to justify themselves. Takashi Iizuka argues smaller …
Sony wrote down $765 million on Bungie, Sega killed its “Super Game,” and Capcom is still printing profits with a more traditional model. The article argues the live-service rush was …
Sega's recent financial report reveals a significant $200 million impairment loss for Rovio, prompting a strategic shift away from games-as-a-service titles. This decision may impact roles across the development spectrum, …
Sega’s FY26 results show the cost of a few bad bets: a $200 million Rovio impairment helped push the company to a ¥5.7 billion net loss. The bigger strategic shift …
Rovio's acquisition by Sega for $776 million has led to significant shifts in strategy, particularly in mobile development. With Sega's focus on core IPs and a $200 million impairment attributed …
Sega Europe has appointed Irina Kim as CFO, bringing over 20 years of financial leadership experience. This transition signals a strategic move for Sega as it aims to enhance its …
Sega's $200 million write-down for Rovio highlights significant challenges in integrating acquired technology. Developers should note the impact on Sega's mobile strategy and the shift towards a global marketing approach, …
The gaming community mourns the loss of Hideki Sato, a pivotal figure in Sega's console design. His contributions to iconic systems like the Dreamcast and Saturn have left an indelible …
Sega has honored the legacy of Hideki Sato, the mastermind behind many of its home consoles, who recently passed away. His innovative designs shaped the gaming landscape, influencing both hardware …
Sega's recent $200 million impairment write-down for Rovio highlights the financial strain from underperforming game releases. This significant loss reflects broader challenges in the gaming market, particularly affecting roles tied …
David Rosen, co-founder of Sega, has passed away at the age of 95. His contributions to the gaming industry, particularly in the early days of console gaming, have left a …