I think this depends a lot on the company. Good security policies are important, but game development often requires tools, SDKs, plugins, debugging utilities, and frequent software updates that don't …
Matt_dev wrote: Interesting problem. I'd probably handle this by letting motives drive utility scores rather than having separate behavior priorities, so behaviors are selected dynamically based on the creature's current …
Interesting problem. I'd probably handle this by letting motives drive utility scores rather than having separate behavior priorities, so behaviors are selected dynamically based on the creature's current needs. I'd …
Interesting project! One approach that came to mind is separating "motives" from "behaviors" and using the motive scores only to determine priority. Then each behavior could evaluate whether it's actually …
Quest Machine works very similarly to everything described above. When a quest giver generates a quest, it: Generates a world model - a list of facts about the world, such …
I'm actually working on this right now! What you've described is a much more rudimentary system than what I've built. Instead of calling them "motives" like you, I call them …
Game studios control software to an extent mostly for legal and licensing reasons. Software audits are a thing, and license "true up" where the company is charged for computers with …
This isn't an attack on cybersecurity. Every company needs good security. I'm genuinely curious whether other game developers have had similar experiences. I sometimes wonder if many corporate cybersecurity policies …
Some time ago, I started working on NPC creatures for my simulation game. I'm currently focused on refactoring the behavior code to an object-oriented system with automatic sorting based on …
Greetings, I have been going over the ideas of evaluating data using artificial neural networks in many different ways, and wanted to attempt a structured approached, and not only did …
Brief Discloser of Information Regarding Scrut.Hut Game Studio, LLC Research into Game Engine Technology Statistical Analyzation with Structure Flow Depiction used for Designing Software Architecture Greetings, This should be very …
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