XBox Wire details SEGA’s cast reveal for STRANGER THAN HEAVEN, a 50-year crime drama launching January 15, 2027. The game follows Makoto Daito across five eras and five Japanese cities, …
Danielle Partis, XBOX Wire Editor·
segargg studiostranger than heavenxbox game passcharacter design+1
GamesIndustry.biz reports Christian Fonnesbech arguing that swapping a sequel’s lead can weaken the emotional anchor that made the original IP work. He says characters are the easiest part of a …
Supercell’s Brawl Stars character pipeline gets a rare look here, with the session focusing on how Shade was created. For artists and designers, the useful bit is seeing how a …
Brawl Stars’ character pipeline leans on a very specific visual mashup: Fernanda Oliveira says one brawler’s DNA comes from Frank-N-Furter and The Fly. For artists and designers, it’s a quick …
Kinematic Kitbashing introduces a novel optimization framework for synthesizing articulated 3D objects, which could significantly streamline workflows for graphics programmers and designers. By leveraging reusable parts and an abstract kinematic …
Minghao Guo, Victor Zordan, Sheldon Andrews, Wojciech Matusik, Maneesh Agrawala, Hsueh-Ti Derek Liu·
The latest research introduces a novel approach to generating diverse face assets using diffusion models, which could significantly enhance character design workflows for artists. This method allows for more nuanced …
The recent webinar on dressing MetaHumans using CLO and Marvelous Designer showcases a streamlined workflow for artists and designers. This integration into Unreal Engine allows for the creation of custom …
The upcoming playtest on Friday evening EST introduces significant enhancements, particularly in character design and game balance. Artists and designers will appreciate the updated character arts and improved UX/UI, which …
Blizzard's decision to redesign the appearance of Overwatch hero Anran comes after significant backlash from fans and the voice actor. This change highlights the importance of character design consistency, especially …
A new method for reconstructing realistic animal fur from multi-view images could significantly enhance the visual fidelity of characters in games. This approach leverages a vision language model to guide …
Vanessa Sklyarova, Berna Kabadayi, Anastasios Yiannakidis, Giorgio Becherini, Michael J. Black, Justus Thies·
Core Design faced pressure from its Japanese publisher to alter Lara Croft's character model for better acceptance in Japan. This request highlights the cultural sensitivities in game design and the …
The SAM 3D Body model shows promise in human mesh recovery but struggles with detailed anthropometric variations. This limitation could impact graphics programmers and artists focused on realistic character modeling, …
Aizierjiang Aiersilan, Ruting Cheng, James Hahn·
3d modelinggraphicscharacter design
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