Skip to main content
GameDev.net gamedev.net

history

5 items across game development

5 results

News

UNIX V4 and the Utah Teapot: Recovering a Computing Time Capsule

A recovered copy of UNIX V4 has resurfaced, giving developers a rare look at the operating environment that helped define early graphics, networking, and software workflows. For anyone building tools …

SIGGRAPH Conferences ·
graphics unix history tooling software-archaeology +1
News

Understanding TETRIS As a Game Developer

Tetris’s core feel wasn’t fixed in 1984; it evolved through decades of rotation rules, RNG choices, and movement systems. A deep dive into the series traces how those mechanics shaped …

Acerola ·
tetris game-design gameplay-systems rotation-systems puzzle-games +1
News

How Historians Use Visualization: A Corpus-Driven Mixed-Methods Study

A mixed-methods study has mapped how historians actually use visualization across 4,142 papers and 14,021 images. The team classified 4,831 visualization instances and found five recurring roles, from primary-source evidence …

Xinyue Chen, Yu Zhang, Weili Zheng, Chiteng Ma, Xiaoru Yuan ·
visualization data-analysis history digital-humanities provenance +1