Roblox used its annual Developer Conference to push harder on AI-assisted creation and broader distribution. New game-creation tools aim to speed up building, while expanded NPC capabilities should...
GamesIndustry.biz reports Rockstar has formed a new Los Angeles team to art-direct more realistic NPCs for Grand Theft Auto 6. The studio says GTA 6 will ship with over 600,000 …
NVIDIA is pushing on-device AI NPCs deeper into Unreal Engine 5 with the ACE Game Agent SDK beta and new ACE plugins for speech, language, and voice. The package targets …
A new arXiv paper argues that AI animation can use the same idea as mesh LOD: switch model precision by camera distance. It tests FP32, FP16, and INT8 ONNX Runtime …
HoYoverse says it may spend up to $14.6 billion on AI over the next three years, with the focus on building its own internal stack rather than just consuming third-party …
The integration of large language models (LLMs) with panoramic image analysis is set to revolutionize NPC dialogue in games. This approach enhances NPCs' contextual awareness, allowing them to...
A new humanoid-robot framework, ProAct, splits real-time social interaction into two systems: one streams fluent motion and nonverbal behavior, while the other reasons about dialogue and visual...
Ubisoft's AI NPC project has advanced to include sarcastic game masters, supportive teammates, and hidden lore elements. Currently in playtesting, this initiative aims to enhance player interaction...
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