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News

How to Use Vulkan Debug Printf

Vulkan's Debug Printf feature allows developers to insert printf statements directly into shaders, enhancing real-time debugging capabilities. This is particularly beneficial for graphics programmers...

Randi Rost ·
vulkan debugging shaders renderdoc
Blog

DevBlog 18 - Instancing vs Batching Graphics Optimization

Using profiling to inform coding decisions; a real life example.   To start off, I added the ability for ships to respawn. Giving some forgiveness if the player dies. That …

mattstone2728 ·
OpenGL glDrawArrays instancing Batching GPU
Tutorial

Where Are You Spending Your GPU Performance Budget?

So you know your game is heavy on the GPU and you're ready to optimize it. But wait, where exactly do YOU start optimizing? Do you know which parts of …

Ruben Torres Bonet (The Gamedev Guru) ·
Unity3d Performance GPU indiedev gamedev