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Blog

Survival mechanics [GEARFALL DEVLOG #2]

Hello guys!! This is what changed since DEVLOG #1: Content: Reworked character model Added First-Person Arm model. Added Punch and Idle(with item variations.) animations to FP Arm model. Reworked inventory …

AcidIce ·
Unity Community survival Roguelike indie +3
Blog

DEVLOG pre-alpha #1.0

Hello guys!! This is what changed since DEVLOG #0.5(main account post): Reworked inventory system Added block-break system - you need to break the block before collecting Added sound effects when …

AcidIce ·
Unity commuity factory Roguelike survival +2
Blog

So, i cheated a little... AND IT'S GREAT!

So, I cheated a little. As mentioned in one of the previous posts I was going to switch over to game creator 2 inside unity to help streamline the process. …

Connor_Wallace ·
Unity Work in Progress 3DDevelopment gamedevelopment RoguelikeDevelopment +1
Blog

PITVYPR Dev Blog #11: Alpha Released!

Hello!I have some news that I thought I'd never be able to give: PITVYPR is out! Well, it's out in Alpha. But, that's a fantastic milestone for me, as someone …

BerneyTD ·
game-design Roguelike Traditional Roguelike RoguelikeDevelopment Postmortem +3