DevBlog 19 - Campaign Screen, Level Loading, and 3D UI
A from-scratch C++ dynamic 3D animating UI system using spatial hash grid! I've defined my game's main menu using this system. Buttons are constructed from shared "lasers". That is, …
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A from-scratch C++ dynamic 3D animating UI system using spatial hash grid! I've defined my game's main menu using this system. Buttons are constructed from shared "lasers". That is, …
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