It seems as though we are a little closer than I realized to having a prototype of this game completed. So , I need to crunch to get this done. These next couple of weeks , I am going to try and do some double time and get this sheet done, so we can test and tune, and hopefully get a playable version up for all to play and give feedback on .
- Add “bush” tiles to aux terrain
- Add “Vine” tiles to aux terrain
- Add “berry” and “poisen berry” to items list ( harvested from select bush tiles )
- Add “vine” item (harvested from vine tiles)
- message window
- setup the biome system ( at the least: biomes can be read in as the base of the terrain the player is in )
- Prevent double jump
- Add energy depletion on all actions that require it
- Add “rock” to aux tile map
- Add “rock” to item list
- Add “stone hatchet” to item list
- Add “wood shelter” to item list
- Add “fire” to item list
- Delete “sand snake” and set up the fauna jake has designed
- finish inventory – make a ‘build’ button instead of insta-building. Do equip panel. make click and drag a thing