BI - Devblog[#4]

posted in BI - devblog for project Barbarian Invasion
Published May 11, 2020
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Hello everyone, today is part 4 of our devblog and I want to share what we have done this week.

In today's blog you will not see some fantastic new features ? cause for the most part we polishing what we have now and add new content.

New content

In this week I added new type of towers: Archer tower. This is a standard attacking type tower where each faction will have its own attack features. For example, Red faction will have arrow which will have small delay between attacks but have small damage, on the other hand blue faction will have projectiles which will freeze enemies.

Archer towers

We also created a portal where the enemies come from

Portal

And this is what the game looks like at the moment

Preview

If you read our previous devblog you can see that there is no Inventory in the screenshot, we still have some work to do for make it playable so shop doesnt exist in gameplay right now. I also find bugs with the tower upgrade system during last day and spent some time to fix it.

In the next week I will focus on adding as much planned content as I can(towers, units, new environment) cause as I say before the most of this week I spent on fixing bugs and polishing existing mechanic so this week isnt rich in new content.

Thanks for reading! Goodbye ?

Previous Entry BI - Devblog[#3]
Next Entry BI - Devblog[#5]
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