BI - Devblog[#5]

posted in BI - devblog for project Barbarian Invasion
Published May 18, 2020
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Hello everyone! This is the fifth part of our blog and today I will talk about new content that appeared in the game

As I say in previous post, this week I was focused on adding content(towers, units). So lets talk about new towers that appeared in our game this week

Castle

Castle - one of the “hiring” towers which is responsible for spawning heavy units

Castle

The castle of each faction will spawn different units

  • Red - Berserks(Heavy Infantry ?)
  • Blue - Knights
  • Green - Heavy pikemen
Knights
Berserks
Heavy pikemen

New units for already existing towers

This week I also added units for towers which was created earlier

  • Light pikemen( Red Barracks )
  • Frost Mages ( Blue Temple )
  • Lightning mages ( Green Temple )

Mages of various fractions in design differ only in color, so I don’t see much point in showing them

Light pikemen

Next week I will work on my cartoon shader(I want to add outline effect, I'm a profan in shaders so it takes some time to learn how to do this ?), I also need to remake my sample map and program game logic. Hope I can show the gameplay soon

Thanks for your attention! See you next week ?

Previous Entry BI - Devblog[#4]
Next Entry BI - Devblog[#6]
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