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GamesIndustry.biz
GamesIndustry.biz
· 4 months, 2 weeks ago • Sophie McEvoy

Guerrilla Games co-founder Arjan Brussee announces plans to build European-based games engine

Briefing

Guerrilla co-founder Arjan Brussee says he’s developing Immense Engine, a new game engine he wants positioned as a European alternative to Unreal and Unity. His stated goal is a fully European-hosted stack, built by Europeans and aligned with European rules and guidelines, which is a notable angle for studios thinking about sovereignty, compliance, and long-term dependency risk.

Brussee also says the engine will be designed around AI-assisted development rather than retrofitted into older workflows. He argues current engines are still centered on mouse-driven editor workflows and that AI agents could let smaller teams do far more work. That makes this relevant not just as an engine announcement, but as a signal about where tooling and production pipelines may be headed.

“No one is currently making an engine that is fully European-hosted, built by Europeans, and complies with European rules and guidelines.”

— Arjan Brussee · Explaining the motivation for Immense Engine
At a glance
what
Arjan Brussee announced plans for Immense Engine, a European alternative to Unreal and Unity.
who
Brussee is the Guerrilla Games co-founder; he previously spent eight years at Epic Games and worked on Unreal Engine.
who
He also co-founded Boss Key Productions and previously served as an executive producer at Electronic Arts.
impact
The pitch targets studios that care about European hosting, regulatory compliance, and reducing dependence on US-based engine vendors.
Signal Mixed

Interesting strategic idea, but still just an announcement.

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