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GamesIndustry.biz
GamesIndustry.biz
· 4 months, 1 week ago • Sophie McEvoy

Embracer Group announces plans to spin-off Fellowship Entertainment

Briefing

Embracer is reshaping itself again, this time by spinning off Fellowship Entertainment as a separately listed company focused on premium IP and development. That portfolio includes Kingdom Come: Deliverance, Tomb Raider, Lord of the Rings, Dead Island, Darksiders, and Remnant. The remaining Embracer will be the leaner, cost-disciplined side of the business, with management explicitly talking about tighter capital allocation and a more efficient structure.

The numbers explain why the split is happening now. Q4 net sales fell 24% to SEK 3.93 billion, with PC/console down 46% and mobile down 28%. Full-year sales were down 25% to SEK 15.9 billion. Embracer also took a SEK 7.2 billion non-cash impairment, including SEK 1.2 billion tied to an unannounced ongoing AAA project, which is the kind of write-down that usually means scope, timing, or viability changed materially.

For developers, the practical takeaway is that Fellowship is being set up to behave more like a focused premium publisher than a sprawling holding company. It plans to ship at least two major games per year starting in FY 2027/28, and it’s already showing signs of portfolio pruning: projects dropped from 94 to 79, and headcount fell from 6,875 to 6,090. That kind of consolidation can mean fewer bets overall, but also clearer priorities and less internal noise for teams that remain.

There’s also some useful context in the segment performance. Back-catalog revenue held up better than new releases, and titles like Kingdom Come: Deliverance 2, Reanimal, Dead Island 2, and Echoes of the End helped offset the...

“The remaining Embracer entity will focus on a more efficient structure, tighter cost control, and disciplined capital allocation.”

— Embracer Group · Describing the post-spin strategy
At a glance
what
Embracer will spin off Fellowship Entertainment as a new publicly listed company focused on premium IP and development.
who
Embracer Group, Fellowship Entertainment, chairman Lars Wingefors, CFO/deputy CEO Müge Bouillon.
when
Segment reporting begins in Q1 FY 2026/27; Fellowship targets at least two major games annually from FY 2027/28.
impact
Signals a leaner publishing structure, likely fewer projects, tighter budgets, and more pressure on each release to perform.
Signal Mixed

Strategic focus, but after steep declines and write-downs

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