Cross Platform News
The latest Cross Platform coverage curated for game developers.
GameFromScratch highlights TrenchBroom, a modern free and open-source 3D level editor for Windows, Mac, and Linux. For teams building Quake-style or BSP-based workflows, it’s a reminder that a mature, cross-platform …
KosmicKrisp is nearing the point where Vulkan workloads can run on Apple silicon in real projects. LunarG will outline the current feature set, performance profile, and the practical tips needed …
Roblox used its annual Developer Conference to push harder on AI-assisted creation and broader distribution. New game-creation tools aim to speed up building, while expanded NPC capabilities should make worlds …
Prowl is a new open-source 3D engine built in C# and aimed at a Unity-like workflow. It runs on Windows, Mac, and Linux, and is being positioned as a preview …
SDL 3.4.16 is a stable bugfix release focused on platform-specific fixes across graphics, input, and windowing. It corrects GPU sample-count checks, Apple fence return values, macOS quit behavior, and several …
1BitDragon 5 has landed after nearly three years in development, and it’s a meaningful step up for indie teams that need music fast. The update expands the tracker-style tool to …
CD Projekt Red says The Witcher 4 is already running on every target platform, a notable shift after Cyberpunk 2077’s troubled launch. The studio is treating platform readiness as a …
The Witcher 3 is getting a remaster with combat and ray tracing upgrades, and CD Projekt Red is giving it away free to existing owners on September 29. The night …
Playdigious has turned Loop Hero’s PC momentum into a mobile win, showing how a strong port can extend a premium indie’s lifespan. The move matters for teams weighing touch-first adaptation, …
GDC Festival of Gaming details how Super Evil Megacorp turned TMNT: Splintered Fate from a mobile-first project into a cross-platform release on PC, Switch, PlayStation, and Xbox. Ian Fielding frames …
ArcBrush brings node-based procedural 2D image editing to Windows, Mac, and Linux, aiming at the same kind of batch-friendly workflows ImageMagick users rely on. With nearly 100 nodes, it can …
Unity details how Gorilla Tag stays fresh with a two-week live-ops cadence that ships new maps, cosmetics, and modes across every supported VR platform. Another Axiom says the real challenge …
Cyberix3D has rebuilt its browser-based game maker in C++ on Ogre 14.3.1, keeping old user projects compatible while moving the editor and runtime onto a modern cross-platform stack. The same …
MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on …
Unity has added dedicated support for Netflix Games, aiming to make shipping to Netflix’s ecosystem less of a custom integration job. The update focuses on cloud-gaming optimization, cross-platform builds, and …
Doriax is back in the spotlight as a surprisingly capable open-source 2D/3D engine for Windows, Mac, and Linux. Built under the MIT license and formerly known as Supernova, it’s aimed …
Godot developers now have a dedicated cross-platform launcher that can install, organize, and open projects from one place. GodotHub is free, open source, and ships for Windows, macOS, and Linux. …
Khronos released its 2026 shader ecosystem survey, and debugging is still the biggest pain point for graphics teams. More than 400 developers said shader profiling and cross-platform porting remain costly, …
Modern Warfare 4 is lining up a two-week beta, with Early Access starting August 21 and an open weekend opening to everyone on August 28, including Nintendo Switch 2 players. …
Stride cli/1.0.1 is out as a small patch release focused on one practical fix: the asset compiler can now be run through dotnet on non-Windows platforms. That closes issue #3256 …