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Monogame News

The latest Monogame coverage curated for game developers.

VOID .NET 2D Game Development Framework

GameFromScratch reports that VOID is a new free, MIT-licensed .NET/C# 2D framework aimed squarely at XNA and MonoGame developers. Itโ€™s pitched as a lightweight, modular base that supplies the core โ€ฆ

Blog Gamefromscratch ยท 4ย days, 8ย hours ago
New MonoGame template feedback

MonoGame Foundation is asking developers to weigh in on a new unified game template for fresh projects. The goal is to cut duplication, simplify platform setup, and make folder structure โ€ฆ

Official MonoGame ยท 4ย days, 23ย hours ago
Board Meeting Minutes - September 2026

MonoGame Foundation says income is steady, but it wants more support to keep momentum on MonoGame Hub and the 3.8.6 milestone. The board also says trademark work is moving ahead, โ€ฆ

Official MonoGame ยท 1ย week, 4ย days ago
Beginner 3D update

MonoGame has opened early access to its Beginner 3D Tutorial, with the first six chapters live for sponsors. Built around Star Fox 64, it walks through 3D math, cameras, collision, โ€ฆ

Official MonoGame ยท 1ย month ago
MonoGame v3.8.5.1 Released

MonoGame v3.8.5.1 is out, marking a small maintenance release for the cross-platform game framework. The update appears focused on stability and cleanup rather than new features, so teams already on โ€ฆ

Tech MonoGame (GitHub Releases) ยท 1ย month ago
3.8.5.1 Release

MonoGame Foundation has released MonoGame 3.8.5.1, a maintenance update aimed squarely at stability and correctness. The patch fixes DX12, Vulkan, audio streaming, content building, and SpriteFont issues, while the team โ€ฆ

Official MonoGame ยท 1ย month ago
Board Meeting Minutes - August 2026

MonoGame Foundationโ€™s August 12 board meeting put shipping and sample quality at the top of the list, with 3.8.6 and the December release called out as the near-term priorities. The โ€ฆ

Official MonoGame ยท 1ย month, 1ย week ago
CNA โ€“ Itโ€™s C++ XNA

CNA is bringing an XNA-style workflow to C++, aiming at developers who still like the old Microsoft-era API but want native code. XNA never really died in indie circles thanks โ€ฆ

Blog Gamefromscratch ยท 1ย month, 2ย weeks ago
FNA 26.08 Released

FNA 26.08 lands as a broad maintenance release with updated FNA3D and FAudio dependencies, plus a long list of accuracy and behavior fixes. The biggest practical changes are tighter XNA โ€ฆ

Tech FNA (GitHub Releases) ยท 1ย month, 2ย weeks ago
MonoGame Hub

MonoGame Foundation is building MonoGame Hub, a new launcher and project manager meant to cut the friction around starting and organizing MonoGame projects. It surfaces official templates, platform selection, resources, โ€ฆ

Official MonoGame ยท 1ย month, 4ย weeks ago
MonoGame 3.8.5 Released

MonoGame 3.8.5 lands as the frameworkโ€™s first release of 2026, and itโ€™s more than a routine bump. The big change is a new C++ layer for native code, separating platform-specific โ€ฆ

Blog Gamefromscratch ยท 2ย months ago
City Builder Starter Kit announcement

MonoGame has opened early access to a City Builder Starter Kit, a pure port of Kenneyโ€™s Godot 4.5 demo into MonoGame. Itโ€™s aimed at developers who want a simple 3D โ€ฆ

Official MonoGame ยท 2ย months ago
MonoGame v3.8.5 Released

MonoGame v3.8.5 lands with a broad round of engine, pipeline, and platform work, including DirectX 12 support, native Vulkan backend improvements, and expanded native platform .NET Standard 2.1 support. The โ€ฆ

Tech MonoGame (GitHub Releases) ยท 2ย months ago
3.8.5 Release

MonoGame 3.8.5 lands with a major backend shift: the framework is moving away from a patchwork of C# wrappers toward a single native library. That unlocks new DesktopVK and WindowsDX12 โ€ฆ

Official MonoGame ยท 2ย months ago
22nd MonoGame "Open Hours" AMA session

MonoGame is holding its 22nd Open Hours AMA on Wednesday, July 15, with the team set to cover 3.8.5, a 3D platformer release, a new city builder sample, and a โ€ฆ

Official MonoGame ยท 2ย months, 1ย week ago
Board Meeting Minutes - July 2026

MonoGameโ€™s 3.8.5 release is entering its final PR pass, with a new preview due soon. DX12 and Vulkan are now treated as release platforms after extra hardening time, and the โ€ฆ

Official MonoGame ยท 2ย months, 1ย week ago
Board Meeting Minutes - June 2026

MonoGame is targeting a June release for 3.8.5, but Vulkan and DX12 performance work has pushed it close to the finish line. ARM support is already fully available for development โ€ฆ

Official MonoGame ยท 3ย months, 1ย week ago
20th MonoGame "Open Hours" AMA session

MonoGame is holding its 20th Open Hours AMA on Wednesday, with the usual mix of roadmap updates and community Q&A. The practical bits for developers are the 3.8.5 release final, โ€ฆ

Official MonoGame ยท 4ย months ago
Board Meeting Minutes - May 2026

MonoGameโ€™s May board minutes point to a heavier near-term focus on build performance, nullability cleanup, and backend work. OpenXR wonโ€™t be folded into the framework for now, but community PRs โ€ฆ

Official MonoGame ยท 4ย months, 1ย week ago
MonoGame Spotlight

MonoGame is using a new Spotlight series to surface games, tools, and libraries built with the framework, with episode 2 now announced and the premiere already live. For teams in โ€ฆ

Official MonoGame ยท 4ย months, 4ย weeks ago
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